<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="combineCutterFruitPreparer" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>Rexor 6300 BlackHawk</name>
        <specs>
            <power>653</power>
            <maxSpeed>40</maxSpeed>
        </specs>
        <functions>
            <function>$l10n_function_combine</function>
        </functions>
        <image>store_rexor6300.png</image>
        <price>400000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>GRIMME</brand>
        <category>beetVehicles</category>
        <shopTranslationOffset>0 0.043 0</shopTranslationOffset>
        <shopRotationOffset>0.170 0 0</shopRotationOffset>
        <shopLoadingDelay initial="0.45"/>
        <shopFoldingState>1</shopFoldingState>
        <vertexBufferMemoryUsage>16096768</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>3978752</indexBufferMemoryUsage>
        <textureMemoryUsage>13959168</textureMemoryUsage>
        <audioMemoryUsage>420284</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_harvester</typeDesc>
        <filename>rexor6300.i3d</filename>
        <sounds filename="$data/vehicles/grimme/rexor6300/sounds/rexor6300.xml"/>
        <size width="4.8" length="16" height="4.3" lengthOffset="1"/>
        <speedLimit value="10"/>
        <components maxMass="66000">
            <component centerOfMass="0 0.6 0" solverIterationCount="25" mass="4000"/>
            <component centerOfMass="0 -0.423 2.4" solverIterationCount="20" mass="16470"/>
            <component centerOfMass="0 0 0" solverIterationCount="20" mass="8000"/>
            <component centerOfMass="0 0 0" solverIterationCount="20" mass="1500"/>
            <joint component1="1" component2="2" node="componentJoint" rotLimit="0 0 0" transLimit="0 0 0"/>
            <joint component1="1" component2="4" node="componentJointHeader" rotLimit="0 0 0" transLimit="0 0 0"/>
            <joint component1="2" component2="3" node="componentJointAxis" rotLimit="6 0 0" transLimit="0 0 0"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="HARVESTER"/>
        <mapHotspot type="HARVESTER" />
    </base>

    <powerConsumer ptoRpm="350" neededMaxPtoPower="10"/>

    <wheels>
	     <wheelConfigurations>
		
<!-- MICHELIN -->
			<wheelConfiguration name="BlackHawk 2015" price="12000" brand="MICHELIN" saveId="MICHELIN_BLACKHAWK">
                <wheels baseConfig="MICHELIN_DEFAULT">
                    <wheel filename="src/wheels/900_60R42.xml">
                        <physics yOffset="-0.001"/>
                    </wheel>
                    <wheel filename="src/wheels/900_60R42.xml">
                        <physics yOffset="-0.001"/>
                    </wheel>
                    <wheel filename="src/wheels/900_60R42.xml">
                        <physics yOffset="-0.016"/>
                    </wheel>
                    <wheel filename="src/wheels/900_60R42.xml">
                        <physics yOffset="-0.016"/>
                    </wheel>
                    <wheel filename="src/wheels/900_60R42.xml">
                        <physics yOffset="-0.003"/>
                    </wheel>
                    <wheel filename="src/wheels/900_60R42.xml">
                        <physics yOffset="-0.003"/>
                    </wheel>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                </wheels>
                <objectChange node="wheelBack01Left" translationActive="0.25 0 0"/>
                <objectChange node="wheelBack01Right" translationActive="-0.25 0 0"/>
            </wheelConfiguration>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="MICHELIN" saveId="MICHELIN_DEFAULT">
                <wheels autoRotateBackSpeed="1.5">
                    <wheel filename="$data/shared/wheels/tires/michelin/cereXBib/800_70R38.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="5.3" repr="axisFrontLeft"   driveNode="wheelFrontLeft"   useDriveNodeDirection="true" forcePointRatio="0.65" initialCompression="25" suspTravel="0.2" spring="100" damper="50"/>
                        <steering node="steeringBar" nodeMinTransX="0.06" nodeMaxTransX="-0.06"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cereXBib/800_70R38.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="5.3" repr="axisFrontRight"  driveNode="wheelFrontRight"  useDriveNodeDirection="true" forcePointRatio="0.65" initialCompression="25" suspTravel="0.2" spring="100" damper="50"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cereXBib/1000_55R32.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="5.6" repr="axisBack01Left"  driveNode="wheelBack01Left"  useDriveNodeDirection="true" forcePointRatio="0.65" initialCompression="25" suspTravel="0.2" spring="100" damper="50"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cereXBib/1000_55R32.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="5.6" repr="axisBack01Right" driveNode="wheelBack01Right" useDriveNodeDirection="true" forcePointRatio="0.65" initialCompression="25" suspTravel="0.2" spring="100" damper="50"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cereXBib2/900_60R32.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="5.9" repr="axisBack02Left"  driveNode="wheelBack02Left"  useDriveNodeDirection="true" forcePointRatio="0.65" initialCompression="25" suspTravel="0.2" spring="116" damper="50"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cereXBib2/900_60R32.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="5.9" repr="axisBack02Right" driveNode="wheelBack02Right" useDriveNodeDirection="true" forcePointRatio="0.65" initialCompression="25" suspTravel="0.2" spring="116" damper="50"/>
                    </wheel>

                    <wheel>
                        <physics tipOcclusionAreaGroupId="2" rotSpeed="0" restLoad="0.5" repr="headerWheel01" radius="0.3" width="0.2" forcePointRatio="0.2" initialCompression="25" suspTravel="0.1" spring="17" damper="50" isSynchronized="false" brakeFactor="0" frictionScale="0.1"/>
                    </wheel>
                    <wheel>
                        <physics tipOcclusionAreaGroupId="2" rotSpeed="0" restLoad="0.5" repr="headerWheel02" radius="0.3" width="0.2" forcePointRatio="0.2" initialCompression="25" suspTravel="0.1" spring="17" damper="50" isSynchronized="false" brakeFactor="0" frictionScale="0.1"/>
                    </wheel>
                    <wheel>
                        <physics tipOcclusionAreaGroupId="2" rotSpeed="0" restLoad="0.4" repr="headerWheel03" radius="0.3" width="0.2" forcePointRatio="0.2" initialCompression="25" suspTravel="0.1" spring="12" damper="50" isSynchronized="false" brakeFactor="0" frictionScale="0.1"/>
                    </wheel>
                    <wheel>
                        <physics tipOcclusionAreaGroupId="2" rotSpeed="0" restLoad="0.4" repr="headerWheel04" radius="0.3" width="0.2" forcePointRatio="0.2" initialCompression="25" suspTravel="0.1" spring="12" damper="50" isSynchronized="false" brakeFactor="0" frictionScale="0.1"/>
                    </wheel>

                    <!-- supportFrame -->
                    <wheel>
                        <physics tipOcclusionAreaGroupId="2" rotSpeed="0" rotMin="-25" rotMax="35" restLoad="0.6" repr="supportFrame_axis01"  driveNode="supportFrame_wheels01" radius="0.287" width="0.213" forcePointRatio="0.35" initialCompression="20" suspTravel="0.15" spring="16" damper="30" versatileYRot="true" brakeFactor="0" frictionScale="0.25"/>
                    </wheel>

                    <wheel>
                        <physics tipOcclusionAreaGroupId="2" rotSpeed="0" rotMin="-35" rotMax="35" restLoad="0.6" repr="supportFrame_axis02"  driveNode="supportFrame_wheels02" radius="0.287" width="0.213" forcePointRatio="0.35" initialCompression="20" suspTravel="0.15" spring="16" damper="30" versatileYRot="true" brakeFactor="0" frictionScale="0.25"/>
                    </wheel>
                </wheels>
                <objectChange node="wheelBack01Left" translationActive="0.179 0 0"/>
                <objectChange node="wheelBack01Right" translationActive="-0.179 0 0"/>
            </wheelConfiguration>

			
<!-- TRELLEBORG -->

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels baseConfig="MICHELIN_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM3000/800_70R38.xml">
                        <physics yOffset="-0.001"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM3000/800_70R38.xml">
                        <physics yOffset="-0.001"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM2000/900_60R32.xml">
                        <physics yOffset="-0.016"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM2000/900_60R32.xml">
                        <physics yOffset="-0.016"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM2000/900_60R32.xml">
                        <physics yOffset="-0.003"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM2000/900_60R32.xml">
                        <physics yOffset="-0.003"/>
                    </wheel>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                </wheels>
                <objectChange node="wheelBack01Left" translationActive="0.25 0 0"/>
                <objectChange node="wheelBack01Right" translationActive="-0.25 0 0"/>
            </wheelConfiguration>

<!-- CONTINENTAL -->

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="CONTINENTAL" saveId="CONTINENTAL_DEFAULT">
                <wheels baseConfig="MICHELIN_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/continental/tractorMaster/800_70R38.xml">
                        <physics yOffset="0.006"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/continental/tractorMaster/800_70R38.xml">
                        <physics yOffset="0.006"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/continental/combineMaster/900_60R32.xml">
                        <physics yOffset="-0.016"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/continental/combineMaster/900_60R32.xml">
                        <physics yOffset="-0.016"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/continental/combineMaster/900_60R32.xml">
                        <physics yOffset="-0.003"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/continental/combineMaster/900_60R32.xml">
                        <physics yOffset="-0.003"/>
                    </wheel>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                </wheels>
                <objectChange node="wheelBack01Left" translationActive="0.25 0 0"/>
                <objectChange node="wheelBack01Right" translationActive="-0.25 0 0"/>
            </wheelConfiguration>

<!-- MITAS -->

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="MITAS" saveId="MITAS_DEFAULT">
                <wheels baseConfig="MICHELIN_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/mitas/SFT/800_70R38.xml">
                        <physics yOffset="0.0"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/mitas/SFT/800_70R38.xml">
                        <physics yOffset="0.0"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/mitas/SFT/900_60R32.xml">
                        <physics yOffset="-0.014"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/mitas/SFT/900_60R32.xml">
                        <physics yOffset="-0.014"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/mitas/SFT/900_60R32.xml">
                        <physics yOffset="-0.001"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/mitas/SFT/900_60R32.xml">
                        <physics yOffset="-0.001"/>
                    </wheel>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                </wheels>
                <objectChange node="wheelBack01Left" translationActive="0.25 0 0"/>
                <objectChange node="wheelBack01Right" translationActive="-0.25 0 0"/>
            </wheelConfiguration>
			<wheelConfiguration name="AgriTerra" price="17250" brand="MITAS" saveId="MITAS_AGRITERRA">
                <wheels baseConfig="MICHELIN_DEFAULT">
                    <wheel filename="src/wheels/agriterraFront.xml">
                        <physics yOffset="0.006"/>
                    </wheel>
                    <wheel filename="src/wheels/agriterraFront.xml">
                        <physics yOffset="0.006"/>
                    </wheel>
                    <wheel filename="src/wheels/agriterraRear.xml">
                        <physics yOffset="-0.016"/>
                    </wheel>
                    <wheel filename="src/wheels/agriterraRear.xml">
                        <physics yOffset="-0.016"/>
                    </wheel>
                    <wheel filename="src/wheels/agriterraRear.xml">
                        <physics yOffset="-0.003"/>
                    </wheel>
                    <wheel filename="src/wheels/agriterraRear.xml">
                        <physics yOffset="-0.003"/>
                    </wheel>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                </wheels>
                <objectChange node="wheelBack01Left" translationActive="0.25 0 0"/>
                <objectChange node="wheelBack01Right" translationActive="-0.25 0 0"/>
            </wheelConfiguration>
			

<!-- BKT -->

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="BKT" saveId="BKT_DEFAULT">
                <wheels baseConfig="MICHELIN_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/bkt/agrimaxForce/800_70R38.xml">
                        <physics yOffset="0.006"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/agrimaxForce/800_70R38.xml">
                        <physics yOffset="0.006"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/agrimaxTeris/1050_50R32.xml">
                        <physics yOffset="-0.016"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/agrimaxTeris/1050_50R32.xml">
                        <physics yOffset="-0.016"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/agrimaxTeris/1050_50R32.xml">
                        <physics yOffset="-0.003"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/agrimaxTeris/1050_50R32.xml">
                        <physics yOffset="-0.003"/>
                    </wheel>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                </wheels>
                <objectChange node="wheelBack01Left" translationActive="0.25 0 0"/>
                <objectChange node="wheelBack01Right" translationActive="-0.25 0 0"/>
            </wheelConfiguration>
			<wheelConfiguration name="EarthMax" price="25470" brand="BKT" saveId="BKT_EARTHMAX">
                <wheels baseConfig="MICHELIN_DEFAULT">
                    <wheel filename="src/wheels/earthMaxFront.xml">
                        <physics yOffset="-0.001"/>
                    </wheel>
                    <wheel filename="src/wheels/earthMaxFront.xml">
                        <physics yOffset="-0.001"/>
                    </wheel>
                    <wheel filename="src/wheels/earthMaxRear.xml">
                        <physics yOffset="-0.015"/>
                    </wheel>
                    <wheel filename="src/wheels/earthMaxRear.xml">
                        <physics yOffset="-0.015"/>
                    </wheel>
                    <wheel filename="src/wheels/earthMaxRear.xml">
                        <physics yOffset="-0.003"/>
                    </wheel>
                    <wheel filename="src/wheels/earthMaxRear.xml">
                        <physics yOffset="-0.003"/>
                    </wheel>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                </wheels>
                <objectChange node="wheelBack01Left" translationActive="0.25 0 0"/>
                <objectChange node="wheelBack01Right" translationActive="-0.25 0 0"/>
            </wheelConfiguration>

<!-- VREDESTEIN -->

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="VREDESTEIN" saveId="VREDESTEIN_DEFAULT">
                <wheels baseConfig="MICHELIN_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/vredestein/traxionHarvest/800_70R38.xml">
                        <physics yOffset="-0.001"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/traxionHarvest/800_70R38.xml">
                        <physics yOffset="-0.001"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/traxionHarvest/900_60R32.xml">
                        <physics yOffset="-0.015"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/traxionHarvest/900_60R32.xml">
                        <physics yOffset="-0.015"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/traxionHarvest/900_60R32.xml">
                        <physics yOffset="-0.003"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/traxionHarvest/900_60R32.xml">
                        <physics yOffset="-0.003"/>
                    </wheel>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                </wheels>
                <objectChange node="wheelBack01Left" translationActive="0.25 0 0"/>
                <objectChange node="wheelBack01Right" translationActive="-0.25 0 0"/>
            </wheelConfiguration>
			
			<wheelConfiguration name="Flotation Trac" price="19250" brand="VREDESTEIN" saveId="VREDESTEIN_FLOT">
                <wheels baseConfig="MICHELIN_DEFAULT">
                    <wheel filename="src/wheels/floatFront.xml">
                        <physics yOffset="-0.001"/>
                    </wheel>
                    <wheel filename="src/wheels/floatFront.xml">
                        <physics yOffset="-0.001"/>
                    </wheel>
                    <wheel filename="src/wheels/floatRear.xml">
                        <physics yOffset="-0.015"/>
                    </wheel>
                    <wheel filename="src/wheels/floatRear.xml">
                        <physics yOffset="-0.015"/>
                    </wheel>
                    <wheel filename="src/wheels/floatRear.xml">
                        <physics yOffset="-0.003"/>
                    </wheel>
                    <wheel filename="src/wheels/floatRear.xml">
                        <physics yOffset="-0.003"/>
                    </wheel>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                </wheels>
                <objectChange node="wheelBack01Left" translationActive="0.25 0 0"/>
                <objectChange node="wheelBack01Right" translationActive="-0.25 0 0"/>
            </wheelConfiguration>
			<wheelConfiguration name="Traxion V1050" price="21120" brand="VREDESTEIN" saveId="VREDESTEIN_TRAXION">
                <wheels baseConfig="MICHELIN_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/vredestein/traxionHarvest/800_70R38.xml">
                        <physics yOffset="-0.001"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/traxionHarvest/800_70R38.xml">
                        <physics yOffset="-0.001"/>
                    </wheel>
                    <wheel filename="src/wheels/V1050_65R32.xml">
                        <physics yOffset="-0.015"/>
                    </wheel>
                    <wheel filename="src/wheels/V1050_65R32.xml">
                        <physics yOffset="-0.015"/>
                    </wheel>
                    <wheel filename="src/wheels/V1050_65R32.xml">
                        <physics yOffset="-0.003"/>
                    </wheel>
                    <wheel filename="src/wheels/V1050_65R32.xml">
                        <physics yOffset="-0.003"/>
                    </wheel>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                </wheels>
                <objectChange node="wheelBack01Left" translationActive="0.25 0 0"/>
                <objectChange node="wheelBack01Right" translationActive="-0.25 0 0"/>
            </wheelConfiguration>
			
			
<!-- NOKIAN -->

       <wheelConfiguration name="Ground King" price="15650" brand="NOKIAN" saveId="NOKIAN_TRUCK">
                <wheels baseConfig="MICHELIN_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/nokian/groundKing/710_70R42.xml">
                        <physics yOffset="-0.001"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/nokian/groundKing/710_70R42.xml">
                        <physics yOffset="-0.001"/>
                    </wheel>
                    <wheel filename="src/wheels/N1050_70R38.xml">
                        <physics yOffset="-0.015"/>
                    </wheel>
                    <wheel filename="src/wheels/N1050_70R38.xml">
                        <physics yOffset="-0.015"/>
                    </wheel>
                    <wheel filename="src/wheels/N1050_70R38.xml">
                        <physics yOffset="-0.003"/>
                    </wheel>
                    <wheel filename="src/wheels/N1050_70R38.xml">
                        <physics yOffset="-0.003"/>
                    </wheel>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                </wheels>
                <objectChange node="wheelBack01Left" translationActive="0.25 0 0"/>
                <objectChange node="wheelBack01Right" translationActive="-0.25 0 0"/>
            </wheelConfiguration>
			
			<wheelConfiguration name="Forest King" price="23450" brand="NOKIAN" saveId="NOKIAN_FOREST">
                <wheels baseConfig="MICHELIN_DEFAULT">
                    <wheel filename="src/wheels/forestKingFront.xml">
                        <physics yOffset="-0.001"/>
                    </wheel>
                    <wheel filename="src/wheels/forestKingFront.xml">
                        <physics yOffset="-0.001"/>
                    </wheel>
                    <wheel filename="src/wheels/forestKingRear.xml">
                        <physics yOffset="-0.015"/>
                    </wheel>
                    <wheel filename="src/wheels/forestKingRear.xml">
                        <physics yOffset="-0.015"/>
                    </wheel>
                    <wheel filename="src/wheels/forestKingRear.xml">
                        <physics yOffset="-0.003"/>
                    </wheel>
                    <wheel filename="src/wheels/forestKingRear.xml">
                        <physics yOffset="-0.003"/>
                    </wheel>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                    <wheel/>
                </wheels>
                <objectChange node="wheelBack01Left" translationActive="0.25 0 0"/>
                <objectChange node="wheelBack01Right" translationActive="-0.25 0 0"/>
            </wheelConfiguration>

        </wheelConfigurations>

        <!-- <rimColor material="18">SHARED_WHITE1</rimColor> -->

        <dynamicallyLoadedWheels>
            <dynamicallyLoadedWheel linkNode="supportFrame_wheel01_vis"  filename="$data/shared/wheels/tires/trelleborg/SK800/23x8_5R12.xml" isLeft="true"/>
            <dynamicallyLoadedWheel linkNode="supportFrame_wheel02_vis"  filename="$data/shared/wheels/tires/trelleborg/SK800/23x8_5R12.xml" isLeft="false"/>
        </dynamicallyLoadedWheels>

        <hubs>
            <color0>SHARED_BLACK1</color0>
            <color1>SHARED_GREY3</color1>
            <hub linkNode="wheelFrontLeft"   filename="$data/shared/wheels/hubs/hub_n12_5.xml" isLeft="true"  scale="0.450 0.450 0.450" offset="-0.05"/>
            <hub linkNode="wheelFrontRight"  filename="$data/shared/wheels/hubs/hub_n12_5.xml" isLeft="false" scale="0.450 0.450 0.450" offset="-0.05"/>
            <hub linkNode="wheelBack01Left"  filename="$data/shared/wheels/hubs/hub_n12_5.xml" isLeft="true"  scale="0.450 0.450 0.450" offset="-0.05"/>
            <hub linkNode="wheelBack01Right" filename="$data/shared/wheels/hubs/hub_n12_5.xml" isLeft="false" scale="0.450 0.450 0.450" offset="-0.05"/>
            <hub linkNode="wheelBack02Left"  filename="$data/shared/wheels/hubs/hub_n12_5.xml" isLeft="true"  scale="0.450 0.450 0.450" offset="-0.05"/>
            <hub linkNode="wheelBack02Right" filename="$data/shared/wheels/hubs/hub_n12_5.xml" isLeft="false" scale="0.450 0.450 0.450" offset="-0.05"/>
        </hubs>

        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="40" rotMax="32" rotCenter="0 2.2"  />
        </ackermannSteeringConfigurations>
    </wheels>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="0|2" linkNode="wheelChock01" filename="$data/shared/assets/wheelChocks/wheelChock04.i3d"/>
        <dynamicallyLoadedPart node="0|2" linkNode="wheelChock02" filename="$data/shared/assets/wheelChocks/wheelChock04.i3d"/>
        <dynamicallyLoadedPart node="0|2" linkNode="wheelChock03" filename="$data/shared/assets/wheelChocks/wheelChock04.i3d"/>
        <dynamicallyLoadedPart node="0|2" linkNode="wheelChock04" filename="$data/shared/assets/wheelChocks/wheelChock04.i3d"/>
        <dynamicallyLoadedPart node="0"   linkNode="extinguisher" filename="$data/shared/assets/extinguisher.i3d"/>
    </dynamicallyLoadedParts>

    <speedRotatingParts>
        <speedRotatingPart node="supportFrame_wheel01_vis" wheelIndex="11"/>
        <speedRotatingPart node="supportFrame_wheel02_vis" wheelIndex="12"/>

        <speedRotatingPart shaderNode="discs" groundReferenceNodeIndex="1" radius="0.35"/>
        <speedRotatingPart node="discsBig" groundReferenceNodeIndex="1" radius="-0.3"/>
    </speedRotatingParts>

    <articulatedAxis componentJointIndex="1" anchorActor="0" rotSpeed="-20" rotMax="30" rotMin="-30" aiRevereserNode="aiRevereserNode" />

    <crabSteering distFromCompJointToCenterOfBackWheels="5.282" aiSteeringModeIndex="2" toggleSpeedFactor="0.1" >
        <steeringMode name="$l10n_action_steeringModeAllWheel" >
            <wheel index="1" />
            <wheel index="2" />
            <wheel index="3" />
            <wheel index="4" />
            <wheel index="5" />
            <wheel index="6" />
            <articulatedAxis offset="0" locked="true" />
        </steeringMode>
        <steeringMode name="$l10n_action_steeringModeTurnSteering" inputBindingName="CRABSTEERING_ALLWHEEL">
            <wheel index="1" />
            <wheel index="2" />
            <wheel index="3" />
            <wheel index="4" />
            <wheel index="5" />
            <wheel index="6" />
            <articulatedAxis offset="0" locked="false" />
        </steeringMode>
        <steeringMode name="$l10n_action_steeringModeCrabLeft" inputBindingName="CRABSTEERING_CRABLEFT">
            <wheel index="1" offset="0" />
            <wheel index="2" offset="0" />
            <wheel index="3" offset="15" locked="true" />
            <wheel index="4" offset="15" locked="true" />
            <wheel index="5" offset="15" locked="true" />
            <wheel index="6" offset="15" locked="true" />
            <articulatedAxis offset="-15" locked="true" wheelIndices="3 4 5 6" />
        </steeringMode>
        <steeringMode name="$l10n_action_steeringModeCrabRight" inputBindingName="CRABSTEERING_CRABRIGHT">
            <wheel index="1" offset="0" />
            <wheel index="2" offset="0" />
            <wheel index="3" offset="-15" locked="true" />
            <wheel index="4" offset="-15" locked="true" />
            <wheel index="5" offset="-15" locked="true" />
            <wheel index="6" offset="-15" locked="true" />
            <articulatedAxis offset="15" locked="true" wheelIndices="3 4 5 6" />
        </steeringMode>
    </crabSteering>

    <lights>
        <sharedLight linkNode="hellaWorkingLightRound_01_01" lightTypes="4" filename="$data/shared/assets/lights/hella/hellaWorkingLightRound_01_back.xml"/>
        <sharedLight linkNode="hellaWorkingLightRound_01_32" lightTypes="4" filename="$data/shared/assets/lights/hella/hellaWorkingLightRound_01_back.xml"/>
        <sharedLight linkNode="hellaWorkingLightRound_01_02" lightTypes="4" filename="$data/shared/assets/lights/hella/hellaWorkingLightRound_01_back.xml"/>
        <sharedLight linkNode="hellaWorkingLightRound_01_03" lightTypes="4" filename="$data/shared/assets/lights/hella/hellaWorkingLightRound_01_back.xml"/>
        <sharedLight linkNode="hellaWorkingLightRound_01_04" lightTypes="4" filename="$data/shared/assets/lights/hella/hellaWorkingLightRound_01_back.xml"/>
        <sharedLight linkNode="hellaWorkingLightRound_01_05" lightTypes="1" filename="$data/shared/assets/lights/hella/hellaWorkingLightRound_01_back.xml"/>
        <sharedLight linkNode="hellaWorkingLightRound_01_06" lightTypes="1" filename="$data/shared/assets/lights/hella/hellaWorkingLightRound_01_back.xml"/>
        <sharedLight linkNode="hellaWorkingLightRound_01_07" lightTypes="4" filename="$data/shared/assets/lights/hella/hellaWorkingLightRound_01_back.xml"/>
        <sharedLight linkNode="hellaWorkingLightRound_01_08" lightTypes="4" filename="$data/shared/assets/lights/hella/hellaWorkingLightRound_01_back.xml"/>
        <sharedLight linkNode="hellaWorkingLightRound_01_09" lightTypes="4" filename="$data/shared/assets/lights/hella/hellaWorkingLightRound_01_back.xml"/>
        <sharedLight linkNode="hellaWorkingLightRound_01_11" lightTypes="1" filename="$data/shared/assets/lights/hella/hellaWorkingLightRound_01_back.xml"/>
        <sharedLight linkNode="hellaWorkingLightRound_01_12" lightTypes="1" filename="$data/shared/assets/lights/hella/hellaWorkingLightRound_01_back.xml"/>
        <sharedLight linkNode="hellaWorkingLightRound_01_13" lightTypes="4" filename="$data/shared/assets/lights/hella/hellaWorkingLightRound_01_back.xml"/>
        <sharedLight linkNode="hellaWorkingLightRound_01_14" lightTypes="1" filename="$data/shared/assets/lights/hella/hellaWorkingLightRound_01_back.xml"/>
        <sharedLight linkNode="hellaWorkingLightSquare_01" lightTypes="2" filename="$data/shared/assets/lights/hella/hellaWorkingLightSquare_01_front.xml"/>
        <sharedLight linkNode="hellaWorkingLightSquare_02" lightTypes="2" filename="$data/shared/assets/lights/hella/hellaWorkingLightSquare_01_front.xml"/>
        <sharedLight linkNode="workingLight05_01" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight05.xml"/>
        <sharedLight linkNode="workingLight05_02" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight05.xml"/>
        <sharedLight linkNode="workingLight05_03" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight05.xml"/>
        <sharedLight linkNode="workingLight05_04" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight05.xml"/>
        <sharedLight linkNode="workingLight05_05" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight05.xml"/>
        <sharedLight linkNode="workingLight05_06" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight05.xml"/>
        <sharedLight linkNode="workingLight02_01" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight02.xml"/>
        <sharedLight linkNode="workingLight02_02" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight02.xml"/>
        <sharedLight linkNode="plateNumberLight02_01" lightTypes="0" filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml"/>
        <sharedLight linkNode="plateNumberLight02_02" lightTypes="0" filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml"/>
        <sharedLight linkNode="sideMarker03_left_01" filename="$data/shared/assets/lights/lizard/sideMarker03_left.xml"/>
        <sharedLight linkNode="sideMarker03_left_02" filename="$data/shared/assets/lights/lizard/sideMarker03_left.xml"/>
        <sharedLight linkNode="sideMarker03_right_01" filename="$data/shared/assets/lights/lizard/sideMarker03_right.xml"/>
        <sharedLight linkNode="sideMarker03_right_02" filename="$data/shared/assets/lights/lizard/sideMarker03_right.xml"/>
        <sharedLight linkNode="sideMarker05Orange_01" filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml"/>
        <sharedLight linkNode="sideMarker05Orange_02" filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml"/>
        <sharedLight linkNode="sideMarker05Orange_03" filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml"/>
        <sharedLight linkNode="sideMarker05Orange_04" filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml"/>
        <sharedLight linkNode="sideMarker05Orange_05" filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml"/>
        <sharedLight linkNode="sideMarker05Orange_06" filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml"/>
        <sharedLight linkNode="sideMarker05Orange_07" filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml"/>
        <sharedLight linkNode="sideMarker05Orange_08" filename="$data/shared/assets/lights/lizard/sideMarker05Orange.xml"/>
        <sharedLight linkNode="yellowRectangle_01_01" filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml"/>
        <sharedLight linkNode="yellowRectangle_01_02" filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml"/>
        <sharedLight linkNode="yellowRectangle_01_03" filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml"/>
        <sharedLight linkNode="yellowRectangle_01_04" filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml"/>
        <sharedLight linkNode="yellowRectangle_05" filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml"/>
        <sharedLight linkNode="yellowRectangle_06" filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml"/>
        <sharedLight linkNode="redRound_03_01" filename="$data/shared/assets/reflectors/lizard/redRound_03.xml"/>
        <sharedLight linkNode="redRound_03_02" filename="$data/shared/assets/reflectors/lizard/redRound_03.xml"/>
        <sharedLight linkNode="redRound_03_03" filename="$data/shared/assets/reflectors/lizard/redRound_03.xml"/>
        <sharedLight linkNode="redRound_03_04" filename="$data/shared/assets/reflectors/lizard/redRound_03.xml"/>

        <sharedLight linkNode="rearLight01_left" filename="$data/shared/assets/lights/grimme/rearLight01_left.xml"/>
        <sharedLight linkNode="rearLight01_right" filename="$data/shared/assets/lights/grimme/rearLight01_right.xml"/>

        <states>
            <state lightTypes="0"/>
            <state lightTypes="0 1"/>
            <state lightTypes="0 1 2"/>
            <state lightTypes="0 1 2 4"/>
        </states>

        <realLights>
            <low>
                <light node="workLightBackLow"     lightTypes="1"/>
                <light node="workLightFrontLow"    lightTypes="2"/>
                <light node="highBeamLow"          lightTypes="3" />
            </low>
            <high>
                <light node="frontLightHigh"        lightTypes="0" excludedLightTypes="2 3" />
                <light node="frontLightHighC"        lightTypes="0" excludedLightTypes="2 3" />
                <light node="licensePlateLightHigh" lightTypes="0"/>
                <light node="workLightBackHigh1"    lightTypes="1"/>
                <light node="workLightBackHigh9"    lightTypes="1"/>
                <light node="workLightFrontHigh1"   lightTypes="2"/>
                <light node="highBeamHigh"          lightTypes="3"/>
                <light node="workLightSideHigh1"    lightTypes="4"/>
                <light node="backLightsHigh1"       lightTypes="0"/>
                <brakeLight node="backLightsHigh1" />
                <turnLightLeft node="turnLightLeftFront" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightFront" />
                <turnLightRight node="turnLightRightBack" />
                <reverseLight node="reverseLightHigh1" />
                <interiorLight node="interiorScreenLight"/>
				<interiorLight node="Light_CB_Radio"/>
            </high>
        </realLights>

        <defaultLights>
            <defaultLight shaderNode="frontlight01_static"   			lightTypes="0 3" />
            <defaultLight shaderNode="frontlight02_static"   			lightTypes="0 3" />
            <defaultLight shaderNode="hellaWorkingLightRound_01_06"   	lightTypes="1" />
            <defaultLight shaderNode="hellaWorkingLightRound_01_04"   	lightTypes="1" />
            <defaultLight shaderNode="hellaWorkingLightRound_01_11"   	lightTypes="1" />
            <defaultLight shaderNode="hellaWorkingLightRound_01_12"   	lightTypes="1" />
            <defaultLight shaderNode="hellaWorkingLightRound_01_14"   	lightTypes="1" />
            <defaultLight shaderNode="workingLight03_right_02"   		lightTypes="2" />
            <defaultLight shaderNode="workingLight03_left_01"   		lightTypes="2" />
            <defaultLight shaderNode="workingLight03_left_02"   		lightTypes="2" />
            <defaultLight shaderNode="workingLight03_right_01"   		lightTypes="2" />
            <defaultLight shaderNode="hellaWorkingLightRound_01_01"   	lightTypes="4" />
            <defaultLight shaderNode="hellaWorkingLightRound_01_02"   	lightTypes="4" />
            <defaultLight shaderNode="hellaWorkingLightRound_01_32"   	lightTypes="4" />
            <defaultLight shaderNode="hellaWorkingLightRound_01_13"   	lightTypes="4" />
            <defaultLight shaderNode="hellaWorkingLightRound_01_03"   	lightTypes="4" />
        </defaultLights>

        <turnLights>
            <turnLightLeft shaderNode="turnLightLeftFront_static" intensity="40"/>
            <turnLightRight shaderNode="turnLightRightFront_static" intensity="40"/>
        </turnLights>

        <reverseLights>
            <reverseLight shaderNode="reverseLight_static" />
        </reverseLights>

        <beaconLights>
            <beaconLight node="beaconLight07_01" filename="$data/shared/assets/beaconLights/lizard/beaconLight07.xml"/>
            <beaconLight node="beaconLight07_02" filename="$data/shared/assets/beaconLights/lizard/beaconLight07.xml"/>
            <beaconLight node="beaconLight07_03" filename="$data/shared/assets/beaconLights/lizard/beaconLight07.xml"/>
        </beaconLights>

        <dashboards>
            <dashboard displayType="ROT"         valueType="turnLight"  node="indicator" minRot="0 12 0" maxRot="0 -12 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="MULTI_STATE" valueType="lightState" node="workLightSwitch" doInterpolation="true" groups="MOTOR_ACTIVE">
                <state value="0" rotation="0 0 0"/>
                <state value="1" rotation="-33 0 0"/>
                <state value="2" rotation="-66 0 0"/>
            </dashboard>
            <dashboard displayType="ROT"     valueType="beaconLight" node="beaconLightSwitch" minRot="0 0 0" maxRot="-33 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState"  node="joystickDecal_glow" idleValue="0" intensity="0.2" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState"  node="seatDecal_glow1" idleValue="0" intensity="0.2" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState"  node="seatDecal_glow2" idleValue="0" intensity="0.2" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState"  node="seatDecal_glow3" idleValue="0" intensity="0.2" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState"  node="cabinDecal_glow" idleValue="0" intensity="0.2" lightTypes="0" groups="MOTOR_ACTIVE"/>
			<dashboard displayType="ROT" valueType="turnLight"  node="0>0|7|6|0|4|0|1|0" rotAxis="3" minRot="-10" maxRot="10" doInterpolation="true" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </lights>

    <licensePlates>
        <licensePlate node="licensePlateFront" position="FRONT" preferedType="SQUARISH" placementArea="0.06 0.15 0.2 0.15"/>
        <licensePlate node="licensePlateBack"  position="BACK" preferedType="ELONGATED" placementArea="0.07 0.27 0.07 0.27"/>
    </licensePlates>

    <enterable>
        <exitPoint node="exitPoint"/>
        <enterReferenceNode node="rexor6300_front_component1"/>

        <characterNode node="playerSkin" cameraMinDistance="0.5" spineRotation="-90 0 90">
            <target ikChain="rightFoot" targetNode="playerRightFootTarget" />
            <target ikChain="leftFoot" targetNode="playerLeftFootTarget" />
            <target ikChain="rightArm" targetNode="playerRightHandTarget" poseId="wideFingers"/>
            <target ikChain="leftArm" targetNode="playerLeftHandTarget" />
        </characterNode>

        <characterTargetNodeModifier node="playerRightFootTarget" transitionTime="0.1" >
            <state node="playerRightFootTargetBrake" referenceNode="brakePedal" />
        </characterTargetNodeModifier>

        <cameras>
            <camera node="outdoorCamera1" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="10.6" transMax="40" translation="0 0 12.5" rotation="-17 180 0">
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
                <raycastNode node="cameraRaycastNode3"/>
            </camera>
            <camera node="indoorCamera1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.8" transMin="0" transMax="0" useMirror="true" isInside="true" shadowFocusBox="shadowFocusBox" suspensionNodeIndex="1"/>
			<camera node="rearCamera" rotatable="false" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" shadowFocusBox="shadowFocusBox"/>
        </cameras>

        <mirrors>
            <mirror node="mirrorDecal01" prio="1"/>
            <mirror node="mirrorDecal02" prio="1"/>
        </mirrors>
    </enterable>

    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="2" usage="326" fillType="diesel" />   <!-- usage is per hour at max load and max rpm -->
                <consumer fillUnitIndex="3" usage="23" fillType="def" />      <!-- usage is per hour at max load and max rpm -->
            </consumerConfiguration>
        </consumerConfigurations>

        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="2.2" wheelIndex1="3" wheelIndex2="4" /> <!-- middle left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="2.2" wheelIndex1="5" wheelIndex2="6" /> <!-- back left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="2.2" wheelIndex1="1" wheelIndex2="2" /> <!-- front left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="2.2" differentialIndex1="1" differentialIndex2="2" /> <!-- middle-back -->
                    <differential torqueRatio="0.5" maxSpeedRatio="2.2" differentialIndex1="3" differentialIndex2="4" /> <!-- front-'back' -->
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>

        <motorConfigurations>
            <motorConfiguration name="Rexor 6300 Platinum" hp="653" price="0">
                <motor torqueScale="2.755" minRpm="850" maxRpm="2200" maxForwardSpeed="40" maxBackwardSpeed="15" brakeForce="21" lowBrakeForceScale="0.22" lowBrakeForceSpeedLimit="1" startAnimationName="Key">
                    <torque normRpm="0.45" torque="0.9"/>
                    <torque normRpm="0.5" torque="0.97"/>
                    <torque normRpm="0.59" torque="1"/>
                    <torque normRpm="0.72" torque="1"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1" torque="0.72"/>
                </motor>
                <transmission minForwardGearRatio="16" maxForwardGearRatio="300" minBackwardGearRatio="45" maxBackwardGearRatio="300" name="$l10n_info_transmission_cvt"/>
            </motorConfiguration>
			<motorConfiguration name="Rexor 6300 Platinum+" hp="780" price="9000">
                <motor torqueScale="3.290" minRpm="850" maxRpm="2200" maxForwardSpeed="40" maxBackwardSpeed="15" brakeForce="21" lowBrakeForceScale="0.22" lowBrakeForceSpeedLimit="1" startAnimationName="Key">
                    <torque normRpm="0.45" torque="0.9"/>
                    <torque normRpm="0.5" torque="0.97"/>
                    <torque normRpm="0.59" torque="1"/>
                    <torque normRpm="0.72" torque="1"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1" torque="0.72"/>
                </motor>
                <transmission minForwardGearRatio="16" maxForwardGearRatio="300" minBackwardGearRatio="45" maxBackwardGearRatio="300" name="$l10n_info_transmission_cvt"/>
            </motorConfiguration>
        </motorConfigurations>

        <exhaustEffects>
            <exhaustEffect node="exhaustParticle1" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.05" maxRpmScale="0.5" />
        </exhaustEffects>

        <exhaustFlap node="exhaustPipeFlap" maxRot="82" rotationAxis="1"/>

        <motorStartDuration>4700</motorStartDuration>

        <dashboards>
            <dashboard displayType="MULTI_STATE" valueType="ignitionState" node="ignitionKey" doInterpolation="true" groups="MOTOR_ACTIVE">
                <state value="0" rotation="0 0 0"/>
                <state value="1" rotation="-80 0 0"/>
                <state value="2" rotation="-30 0 0"/>
            </dashboard>
            <dashboard displayType="TEXT"      valueType="rpm"   node="numbersRpm"   textColor="0 0 0 1" textSize="0.006" textMask="0000" font="GENERIC" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="TEXT"      valueType="speed" node="numbersSpeed" textColor="0 0 0 1" textSize="0.006" textMask="00.0" font="GENERIC" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="TEXT"      valueType="fuelUsage" node="numbersFuelUsage" textColor="0 0 0 1" textSize="0.004" textMask="000.0" font="GENERIC" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="TEXT"      valueType="motorTemperature" node="numbersTemp01" textColor="0 0 0 1" textSize="0.004" textMask="000" font="GENERIC" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="TEXT"      valueType="motorTemperature" node="numbersTemp02" textColor="0 0 0 1" textSize="0.004" textMask="000" font="GENERIC" groups="MOTOR_ACTIVE"/>
        </dashboards>

        <animationNodes>
            <animationNode node="engineFan01" rotAxis="3" rotSpeed="800" turnOnFadeTime="4" turnOffFadeTime="3"/>
        </animationNodes>
    </motorized>

    <drivable>
        <steeringWheel node="steeringWheel" indoorRotation="540" outdoorRotation="50"/>

        <dashboards>
            <dashboard displayType="ROT" valueType="ac_decelerationAxis" node="joystick"   minRot="-5 0 0" maxRot="5 0 0"  doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="decelerationAxis" node="brakePedal" minRot="0 0 0" maxRot="15 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </drivable>

    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts startMoveDirection="1" foldMiddleAnimTime="0.15" turnOnFoldMinLimit="0" turnOnFoldMaxLimit="0.15" loadMovingToolStatesMaxLimit="-1" loadMovingToolStatesMinLimit="-1">
                    <foldingPart animationName="folding" speedScale="1"/>					
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <animations>
        <animation name="wiperAnimation">
            <part node="wiperFront" startTime="0.00" endTime="0.25" startRot="0 0 0" endRot="0 90 0" />
            <part node="wiperFront" startTime="0.25" endTime="0.50" startRot="0 90 0" endRot="0 180 0" />
            <part node="wiperFront" startTime="0.50" endTime="0.75" startRot="0 180 0" endRot="0 270 0" />
            <part node="wiperFront" startTime="0.75" endTime="1.00" startRot="0 270 0" endRot="0 359.999 0" />

            <sound template="wiper1" startTime="0" endTime="1" direction="1"  volumeScale="1.0" pitchScale="0.8" fadeOut="0.1" linkNode="wiperFront"/>
            <sound template="wiper2" startTime="0" endTime="1" direction="-1" volumeScale="1.0" pitchScale="0.8" fadeOut="0.1" linkNode="wiperFront"/>
        </animation>
        <animation name="wiperBackAnimation">
            <part node="wiperBack" startTime="0.00" endTime="0.50" startRot="0 0 0" endRot="0 90 0" />
            <part node="wiperBack" startTime="0.50" endTime="1.00" startRot="0 90 0" endRot="0 180 0" />

            <sound template="wiper1" startTime="0" endTime="1" direction="1"  volumeScale="0.8" pitchScale="0.7" fadeOut="0.1" linkNode="wiperBack"/>
            <sound template="wiper2" startTime="0" endTime="1" direction="-1" volumeScale="0.8" pitchScale="0.7" fadeOut="0.1" linkNode="wiperBack"/>
        </animation>

        <animation name="folding">
            <!-- lowering header -->
            <part componentJointIndex="2"       startTime="0" endTime="1.5" startTransLimit="0 0.5 0" endTransLimit="0 0 0" startRotLimit="7.5 0 5" endRotLimit="0 0 0"/>
            <part node="componentJointHeader"   startTime="0" endTime="1.5" startTrans="0 0 0" endTrans="0 0.3 0" startRot="0 0 0" endRot="-7 0 0"/>
            <part node="headerPart01"           startTime="0" endTime="1.5" startRot="-15 0 0" endRot="-15 0 0"/>
			
            <sound template="hydraulicLayerTone3"   startTime="0.0"  endTime="1.50" pitchScale="0.6" volumeScale="0.8" fadeIn="0.3"  fadeOut="0.1"  direction="0" linkNode="headerPart03"/>
            <sound template="defaultHydraulicSound" startTime="0.0"  endTime="1.50" pitchScale="0.7" volumeScale="1.0" fadeIn="0.3"  fadeOut="0.1"  direction="0" linkNode="headerPart03"/>
            <sound template="clackVar1"     startTime="0.58"   pitchScale="0.7"  volumeScale="2"   direction="-1"  linkNode="headerPart03"/>
            <sound template="clackVar1"     startTime="0.52"   pitchScale="0.6"  volumeScale="2"   direction="-1"  linkNode="headerPart03"/>
            <sound template="clackVar1"  startTime="1.48"   pitchScale="1.4"  volumeScale="3"   direction="1"  linkNode="headerPart03"/>
            <sound template="clackVar1"  startTime="1.48"   pitchScale="1.1"  volumeScale="3"   direction="1"  linkNode="headerPart03"/>
            <sound template="sheetImp05" startTime="1.48"   pitchScale="0.4"  volumeScale="5"   direction="1"  linkNode="headerPart03"/>

            <!-- folding header -->
            <part node="headerSteeringArm01"        startTime="1.5" endTime="3.5" startRot="-20 0 0" endRot="-20 0 0"/>
            <part node="headerSteeringBase"         startTime="1.5" endTime="3.5" startRot="0 0 0" endRot="-123.372 0 0"/>
            <part node="headerSteeringArm02ColPart" startTime="1.5" endTime="3.5" startRot="0 0 0" endRot="123.372 0 0"/>
            <part node="defoliatorPart01"           startTime="3.5" endTime="6.0" startRot="0 0 0" endRot="-115 0 0" />
            <part node="helpJointLeft" startTime="3.5" endTime="6.0"  startTrans="-1.24 -0.035 0.624" endTrans="-1.24 -0.0 0.151" startRot="0.0 0.0 0.0" endRot="119.549 0.0 0.0" />
            <part node="helpJointRight" startTime="3.5" endTime="6.0"  startTrans="1.247 0.062 0.823" endTrans="1.264 -0.01 0.297" startRot="0.0 -10.0 0.0" endRot="105.814 11.043 5.911" />

            <part node="headerPart01"   startTime="8.0" endTime="9.0" startRot="-15 0 0" endRot="0 0 0"/>

            <!-- bunker -->
            <part node="safetyBarLeft"  startTime="8.0" endTime="9.0" startRot="0 0 60" endRot="0 0 0"/>
            <part node="safetyBarRight" startTime="8.0" endTime="9.0" startRot="0 0 -60" endRot="0 0 0"/>
            <part node="cover"          startTime="2.5" endTime="10.0" startRot="0 0 -45" endRot="0 0 14"/>
            <part node="rightFillArm"   startTime="2.5" endTime="10.0" startRot="0 0 0" endRot="0 0 -65"/>
            <part node="augerArm01"     startTime="2.5" endTime="10.0" startRot="0 0 70" endRot="0 0 0"/>
            <part node="augerArm02"     startTime="2.5" endTime="10.0" startRot="0 0 100" endRot="0 0 0"/>

            <!-- pipe -->
            <part node="pipeArm03" startTime="2.5" endTime="10.5" startRot="0 0 48" endRot="0 0 0"/>
            <part node="pipeArm01" startTime="2.5" endTime="10.0" startRot="0 0 79" endRot="0 0 79"/>
            <part node="pipeArm02" startTime="2.5" endTime="10.0" startRot="0 0 0" endRot="0 0 90"/>
			
            <!-- road position -->
            <part componentJointIndex="2"       startTime="8"    endTime="10" startTransLimit="0 0 0" endTransLimit="0 0.2 0" startRotLimit="0 0 0" endRotLimit="7.5 0 2.5"/>
            <part node="supportFrame"           startTime="8"    endTime="8.1" visibility="false" />
            <part node="supportFrame"           startTime="8.10" endTime="8.2"  visibility="true" />
            <part node="supportFrame_wheels"    startTime="7.9"  endTime="8.0"  startTrans="0 1.5 0" endTrans="0 0 0" />
            <part node="componentJointHeader"   startTime="7.0"  endTime="8.0" startRot="-10 0 0" endRot="0 0 0"/>

            <sound template="hydraulicLayerTone3"   startTime="2.5" endTime="10" pitchScale="0.4" volumeScale="2.2" linkNode="pipeArm01Hydraulic" direction="-1" fadeIn="0.2" fadeOut="0.05"/>
            <sound template="defaultHydraulicSound" startTime="2.5" endTime="10" pitchScale="0.5" volumeScale="3.6" linkNode="pipeArm02Hydraulic"  direction="-1" fadeIn="0.2" fadeOut="0.05"/>
            <sound template="hydraulicLayerTone3"   startTime="2.5" endTime="10" pitchScale="0.8" volumeScale="1.0" linkNode="pipeArm01Hydraulic" direction="1" fadeIn="0.2" fadeOut="0.05"/>
            <sound template="defaultHydraulicSound" startTime="2.5" endTime="10" pitchScale="1.0" volumeScale="2.4" linkNode="pipeArm02Hydraulic"  direction="1" fadeIn="0.2" fadeOut="0.05"/>
            <sound template="clackVar6"  startTime="10" pitchScale="0.35" volumeScale="2.0" linkNode="pipeArm02Hydraulic" direction="1"/>
            <sound template="cylinderPunch"  startTime="10" pitchScale="0.75" volumeScale="1.0" linkNode="pipeArm02Hydraulic" direction="1"/>
            <sound template="hydraulicLayerTone"    startTime="2.5" endTime="10.0" pitchScale="0.70" volumeScale="1.9" linkNode="rightFillArm" direction="0" fadeIn="0.2" fadeOut="0.05"/>
            <sound template="defaultHydraulicSound" startTime="2.5" endTime="10.0" pitchScale="0.6"  volumeScale="4.0" linkNode="leftFillArm" direction="0" fadeIn="0.2" fadeOut="0.05"/>
            <sound template="sheetImp03" startTime="10.0" pitchScale="0.8" volumeScale="2.5"  linkNode="augerArm01" direction="1" />
            <sound template="sheetImp01" startTime="10.0" pitchScale="0.6" volumeScale="2.50" linkNode="augerArm02" direction="1" />
            <sound template="clackVar5"  startTime="10.0" pitchScale="0.5" volumeScale="2.50" linkNode="augerArm01" direction="1" />
            <sound template="clackVar6"  startTime="2.5"  pitchScale="0.3" volumeScale="1.80" linkNode="pipeArm01Hydraulic" direction="-1" />
            <sound template="sheetImp01" startTime="2.5"  pitchScale="0.6" volumeScale="2.20" linkNode="pipeArm01Hydraulic" direction="-1" />
            <sound template="clackVar5"  startTime="2.5"  pitchScale="0.6" volumeScale="2.00" linkNode="pipeArm01Hydraulic" direction="-1" />
            <sound template="clackVar5"  startTime="10.0" pitchScale="0.5" volumeScale="2.80" linkNode="augerArm01" direction="-1" />
            <sound template="hydraulicLayerTone" startTime="1.6" endTime="3.50" pitchScale="1.2"  volumeScale="1.0" linkNode="headerSteeringBase" direction="0" fadeIn="0.2" fadeOut="0.05"/>
            <sound template="metalClose" startTime="3.50"  pitchScale="2.1" volumeScale="1.20" linkNode="headerSteeringBase" direction="1" />
            <sound template="clackVar6"  startTime="3.50"  pitchScale="1.2" volumeScale="1.40" linkNode="headerSteeringBase" direction="1" />
            <sound template="metalClose" startTime="1.60"  pitchScale="2.3" volumeScale="1.20" linkNode="headerSteeringBase" direction="-1" />
            <sound template="clackVar6"  startTime="1.60"  pitchScale="1.0" volumeScale="1.40" linkNode="headerSteeringBase" direction="-1" />
            <sound template="hydraulicLayerTone" startTime="3.5" endTime="6.00" pitchScale="0.8"  volumeScale="1.6" linkNode="defoliatorPart01" direction="0" fadeIn="0.2" fadeOut="0.05"/>
            <sound template="clackVar6"  startTime="6.00"  pitchScale="0.7" volumeScale="2.30" linkNode="defoliatorPart01" direction="1" />
            <sound template="metalClose" startTime="6.00"  pitchScale="2.8" volumeScale="2.00" linkNode="defoliatorPart01" direction="1" />
            <sound template="clackVar5"  startTime="6.00"  pitchScale="0.7" volumeScale="2.00" linkNode="defoliatorPart01" direction="1" />
            <sound template="clackVar6"  startTime="3.50"  pitchScale="0.6" volumeScale="2.30" linkNode="defoliatorPart01" direction="-1" />
            <sound template="metalClose" startTime="3.50"  pitchScale="2.8" volumeScale="2.00" linkNode="defoliatorPart01" direction="-1" />
            <sound template="defaultHydraulicSound" startTime="7.0" endTime="10.00" pitchScale="0.8"  volumeScale="3.0" linkNode="headerPart01" direction="0" fadeIn="0.2" fadeOut="0.05"/>
            <sound template="metalClose" startTime="8.20"  pitchScale="2.1" volumeScale="2.00" linkNode="headerPart01" direction="1" />
            <sound template="clackVar4"  startTime="8.20"  pitchScale="1.3" volumeScale="2.50" linkNode="headerPart01" direction="1" />
            <sound template="clackVar3"  startTime="8.20"  pitchScale="1.3" volumeScale="2.50" linkNode="headerPart01" direction="1" />
            <sound template="clackVar5"  startTime="8.20"  pitchScale="1.8" volumeScale="1.50" linkNode="headerPart01" direction="-1" />
            <sound template="clackVar6"  startTime="8.00"  pitchScale="0.7" volumeScale="3.50" linkNode="componentJointHeader" direction="1" />
            <sound template="sheetImp06" startTime="8.00"  pitchScale="0.7" volumeScale="4.50" linkNode="componentJointHeader" direction="1" />
            <sound template="clackVar4"  startTime="8.00"  pitchScale="0.7" volumeScale="4.50" linkNode="componentJointHeader" direction="1" />
            <sound template="clackVar1"  startTime="8.10"  pitchScale="0.7" volumeScale="4.50" linkNode="componentJointHeader" direction="-1" />
        </animation>

        <animation name="ladderAnimation" soundVolumeFactor="3">
            <part node="ladder" startTime="0" endTime="2" startRot="0 0 0" endRot="0 0 169.9"/>

            <sound template="metalClose" startTime="1.99" pitchScale="2.8" volumeScale="6.7" linkNode="ladder" direction="0" fadeIn="0.2" fadeOut="0.05"/>
            <sound template="metalClose" startTime="0.01" pitchScale="2.8" volumeScale="6.7" linkNode="ladder" direction="0" fadeIn="0.2" fadeOut="0.05"/>
            <sound template="clackVar6"  startTime="1.99" pitchScale="1.8" volumeScale="4.7" linkNode="ladder" direction="1" fadeIn="0.2" fadeOut="0.05"/>
            <sound template="clackVar6"  startTime="0.01" pitchScale="2.8" volumeScale="4.7" linkNode="ladder" direction="-1" fadeIn="0.2" fadeOut="0.05"/>
        </animation>
        <animation name="loadingCoverAnimation">
            <part node="cover" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 -50"/>
        </animation>
		<!--Cabin-->
		<animation name="Door">
            <part node="Door" startTime="0" endTime="2" startRot="16.192 3.524 0" endRot="15.401 -6.164 33.246"/>			
            <sound template="cylinderPunch"           startTime="0.1"   direction="-1"   volumeScale="0.6" pitchScale="1.4" linkNode="Door"/>
			<sound template="lizardFloodLight" startTime="0.01" direction="-1" volumeScale="3" pitchScale="1.5" linkNode="Door"/>
        </animation>		
		<animation name="Door2">
		    <part node="Galka" startTime="0" endTime="1" startRot="0 0 0" endRot="0 81 0"/>
            <part node="Door2" startTime="1.1" endTime="2" startRot="15.14299965 -3.52278996 0.00000004" endRot="15.44999981 -1.66883469 -6.77707911"/>			
			<sound template="hingeMedium"   startTime="0.1"  direction="1"  volumeScale="1"   pitchScale="1.2" linkNode="Galka"/>
			<sound template="lizardFloodLight" startTime="0.01" direction="-1" volumeScale="3" pitchScale="1.5" linkNode="Door2"/>
        </animation>
		<animation name="Key">
            <part node="Key" startTime="0" endTime="0.5" startRot="-36.93899918 -13.78050041 -35.48260117" endRot="-48.92499924 -39.26381302 -9.65154839"/>
        </animation>		
		<animation name="Armrest">
            <part node="Armrest" startTime="0" endTime="0.8" startRot="0 0 0" endRot="-90 0 0"/>
        </animation>			
		<animation name="Headrest">
            <part node="Headrest" startTime="0" endTime="1.0" startTrans="-0.007 -0.25294101 -0.90649003" endTrans="-0.007 -0.25294101 -0.98421466"/>
        </animation>		
		<animation name="SeatPassangerPart">
            <part node="SeatPassangerPart" startTime="0" endTime="0.8" startRot="0 0 0" endRot="-49 0 0"/>
        </animation>
		<animation name="cruiseControlStick">
            <part node="joystick" startTime="0" duration="0.2" startRot="0 0 0" endRot="10 0 0"/>
            <part node="joystick" startTime="0.2" duration="0.4" startRot="0 0 10" endRot="0 0 0"/>
		</animation>		
		<animation name="WindowScreenBack">
            <part node="Roletka_tyl" startTime="0" duration="1.0" startScale="1 1 1" endScale="1 1 19.8"/>
            <part node="Roletka_tyl_mocowanie" startTime="0" duration="1.0" startTrans="-0.018 2.03221011 -3.81291008" endTrans="-0.018 1.88818872 -3.36181831"/>
		</animation>		
		<animation name="WindowScreenCentral">
            <part node="Roletka_Przod" startTime="0" duration="1.0" startScale="1 1 1" endScale="1 1 12"/>
            <part node="Roletka_przod_mocowanie" startTime="0" duration="1.0" startTrans="-0.018 3.34052992 -3.75356007" endTrans="-0.018 3.31015921 -3.47271824"/>
		</animation>		
		<animation name="MirrorLeft">
            <part node="Lewy_mocowanie_Luster" startTime="0" duration="1.0" startRot="0 0 -19.77" endRot="0 0 -63"/>
		</animation>		
		<animation name="MirrorRight">
            <part node="Prawe_mocowanie_Luster" startTime="0" duration="1.0" startRot="0 0 -160.189" endRot="0 0 -100"/>
		</animation>
		<animation name="columnSetup">
          <part node="0>0|7|6|0|5" startTime="0" endTime="0.6" endRot="0 0 0" startRot="-36 0 0"/>
		  <part node="0>0|7|6|0|4" startTime="0.6" endTime="1.2" endRot="0 0 0" startRot="11 0 0"/>
		</animation>
    </animations>

    <cylindered>
        <movingTools>
		
			<controlGroups>
                <controlGroup name="$l10n_controlGroup_Doors" />
                <controlGroup name="$l10n_controlGroup_Mirrors" />
                <controlGroup name="$l10n_controlGroup_Interior" />
				<controlGroup name="$l10n_controlGroup_Exterior" />
				<controlGroup name="$l10n_controlGroup_SteeringWheel" />
				<controlGroup name="$l10n_controlGroup_Curtain" />
				<controlGroup name="$l10n_controlGroup_Pipe" />
            </controlGroups>
		
            <movingTool node="pipeArm01" freezingPipeStates="0 1" foldMinLimit="0" foldMaxLimit="0.15" playSound="true">
                <controls groupIndex="7" axis="AXIS_PIPE" invertAxis="false" mouseSpeedFactor="0.2" iconName="CRANE_ARM1_ROTATE_X"/>
                <rotation rotSpeed="10" rotAcceleration="125" rotMax="60" rotMin="0" rotationAxis="3"/>
                <dependentPart node="pipeArm01Hydraulic" />
                <dependentPart node="pipeArm01Cover01" />
            </movingTool>

            <movingTool node="pipeArm02" playSound="true">
                <dependentPart node="pipeArm02Hydraulic"/>
            </movingTool>

            <movingTool node="pipeArm03" freezingPipeStates="0 1" foldMinLimit="0" foldMaxLimit="0.15" playSound="true" >
                <controls groupIndex="7" axis="AXIS_PIPE2" invertAxis="false" mouseSpeedFactor="0.4" iconName="PIPE_END_ROTATE" />
                <rotation rotSpeed="10" rotAcceleration="125" rotMax="0" rotMin="-65" rotationAxis="3"/>
                <dependentPart node="pipeArm03Hydraulic"/>
            </movingTool>
			
			<movingTool node="Door">
				<controls groupIndex="1" axis="AXIS_FRONTLOADER_ARM" invertAxis="false" mouseSpeedFactor="0.8" iconName="TOP_DOOR_ROTATE" />
                <animation animSpeed="0.3" animAcceleration="200" animName="Door" />
            </movingTool>
			
			<movingTool node="Door2">
				<controls groupIndex="1" axis="AXIS_CRANE_ARM" invertAxis="false" mouseSpeedFactor="0.8" iconName="TOP_DOOR_ROTATE" />
                <animation animSpeed="0.3" animAcceleration="200" animName="Door2" />
            </movingTool>
			
			<movingTool node="Lewy_mocowanie_Luster">
				<controls groupIndex="2" axis="AXIS_CRANE_ARM" invertAxis="false" mouseSpeedFactor="0.8" iconName="TOP_DOOR_ROTATE" />
                <animation animSpeed="0.3" animAcceleration="200" animName="MirrorLeft" />
				<dependentPart node="Lewy_Silownik_Luster"/>
            </movingTool>
			<movingTool node="Prawe_mocowanie_Luster">
				<controls groupIndex="2" axis="AXIS_CRANE_ARM3" invertAxis="false" mouseSpeedFactor="0.8" iconName="TOP_DOOR_ROTATE" /> 
                <animation animSpeed="0.3" animAcceleration="200" animName="MirrorRight" />
				<dependentPart node="Prawy_Silownik_Luster"/>
            </movingTool>
			
			<movingTool node="Armrest">
				<controls groupIndex="3" axis="AXIS_CRANE_TOOL" invertAxis="false" mouseSpeedFactor="0.8" iconName="SEAT_ROT_Y" />
                <animation animSpeed="0.3" animAcceleration="200" animName="Armrest" />
            </movingTool>
			<movingTool node="SeatPassangerPart">
				<controls groupIndex="3" axis="AXIS_CRANE_ARM3" invertAxis="false" mouseSpeedFactor="0.8" iconName="SEAT_ROT_Y" />
                <animation animSpeed="0.3" animAcceleration="200" animName="SeatPassangerPart" />
            </movingTool>
			
			<movingTool node="Headrest">
				<controls groupIndex="3" axis="AXIS_CRANE_ARM" invertAxis="false" mouseSpeedFactor="0.8" iconName="SEAT_ROT_Y" />
                <animation animSpeed="0.3" animAcceleration="200" animName="Headrest" />
            </movingTool>
			
			<movingTool node="Roletka_tyl">
				<controls groupIndex="6" axis="AXIS_CRANE_TOOL" invertAxis="false" mouseSpeedFactor="0.8" iconName="TOP_DOOR_ROTATE" />
                <animation animSpeed="0.3" animAcceleration="200" animName="WindowScreenBack" />
            </movingTool>
			<movingTool node="Roletka_Przod">
				<controls groupIndex="6" axis="AXIS_CRANE_ARM3" invertAxis="false" mouseSpeedFactor="0.8" iconName="TOP_DOOR_ROTATE" />
                <animation animSpeed="0.3" animAcceleration="200" animName="WindowScreenCentral" />
            </movingTool>			
			<movingTool node="0>0|7|6|0|5">
				<controls groupIndex="5" axis="AXIS_FRONTLOADER_ARM" invertAxis="false" mouseSpeedFactor="0.8" iconName="TOP_DOOR_ROTATE" />
                <animation animSpeed="0.3" animAcceleration="200" animName="columnSetup" />
            </movingTool>				
			<movingTool node="0>0|7|6|0|4">
				<controls groupIndex="5" axis="AXIS_CRANE_ARM" invertAxis="false" mouseSpeedFactor="0.8" iconName="TOP_DOOR_ROTATE" />
                <animation animSpeed="0.3" animAcceleration="200" animName="columnSetup" />
            </movingTool>			
			<movingTool node="ladder">
				<controls groupIndex="4" axis="AXIS_CRANE_ARM2" invertAxis="false" mouseSpeedFactor="0.8" iconName="TOP_DOOR_ROTATE" />
                <animation animSpeed="0.3" animAcceleration="200" animName="ladderAnimation" />
				<dependentPart node="ladderHydraulic"/>
            </movingTool>

            <movingTool node="componentJointHeader" playSound="true">
                <componentJoint index="2"/>
            </movingTool>
            <movingTool node="headerPart01" playSound="true">
                <dependentPart node="headerPart02" />
            </movingTool>
            <movingTool node="headerSteeringBase" playSound="true">
                <dependentPart node="headerSteeringBaseHydraulic" />
            </movingTool>
            <movingTool node="headerSteeringArm01" playSound="true">
                <dependentPart node="headerSteeringArm02" />
            </movingTool>
            <movingTool node="supportFrame_wheels" playSound="false" wheelIndices="11 12"/>
            <movingTool node="safetyBarLeft" playSound="true">
                <dependentPart node="safetyBarLeftHydraulic" />
            </movingTool>
            <movingTool node="safetyBarRight" playSound="true">
                <dependentPart node="safetyBarRightHydraulic" />
            </movingTool>
            <movingTool node="rightFillArm" playSound="true">
                <dependentPart node="rightFillArmHydraulic" />
                <dependentPart node="coverHydraulic" />
                <dependentPart node="rail01Part01" />
            </movingTool>
            <movingTool node="cover" playSound="true">
                <dependentPart node="coverHydraulic" />
            </movingTool>
            <movingTool node="augerArm01" playSound="true">
                <dependentPart node="augerArm01Hydraulic" />
            </movingTool>
            <movingTool node="augerArm02" playSound="true">
                <dependentPart node="augerArm02Hydraulic" />
            </movingTool>
            <movingTool node="defoliatorPart01" playSound="true">
                <dependentPart node="defoliatorPart02" />
                <dependentPart node="pipeArm01Cover01" />
                <dependentPart node="defoliatorPart02ColPart" />
            </movingTool>
        </movingTools>

        <movingParts>
            <!-- steering -->
            <movingPart node="axisBack01LeftHydraulic" referencePoint="axisBack01LeftHydraulicRef" referenceFrame="axisBack01LeftHydraulicRef" isActiveDirty="true" maxUpdateDistance="20">
                <translatingPart node="axisBack01LeftHydraulicPunch"/>
            </movingPart>
            <movingPart node="axisBack01RightHydraulic" referencePoint="axisBack01RightHydraulicRef" referenceFrame="axisBack01RightHydraulicRef" isActiveDirty="true" maxUpdateDistance="20">
                <translatingPart node="axisBack01RightHydraulicPunch"/>
            </movingPart>
            <movingPart node="axisBack02LeftHydraulic" referencePoint="axisBack02LeftHydraulicRef" referenceFrame="axisBack02LeftHydraulicRef" isActiveDirty="true" maxUpdateDistance="20">
                <translatingPart node="axisBack02LeftHydraulicPunch"/>
            </movingPart>
            <movingPart node="axisBack02RightHydraulic" referencePoint="axisBack02RightHydraulicRef" referenceFrame="axisBack02RightHydraulicRef" isActiveDirty="true" maxUpdateDistance="20">
                <translatingPart node="axisBack02RightHydraulicPunch"/>
            </movingPart>
            <movingPart node="axisFrontHydraulic" referencePoint="axisFrontHydraulicRef" referenceFrame="axisFrontHydraulicRef" isActiveDirty="true" maxUpdateDistance="20">
                <translatingPart node="axisFrontHydraulicPunch"/>
            </movingPart>
            <movingPart node="axisBackHydraulic" referencePoint="axisBackHydraulicRef" referenceFrame="axisBackHydraulicRef" isActiveDirty="true" maxUpdateDistance="20">
                <translatingPart node="axisBackHydraulicPunch"/>
            </movingPart>
            <movingPart node="steeringFront01Hydraulic" referencePoint="steeringFront01HydraulicRef" referenceFrame="steeringFront01HydraulicRef" isActiveDirty="true" maxUpdateDistance="20">
                <translatingPart node="steeringFront01HydraulicPunch"/>
            </movingPart>
            <movingPart node="steeringFront02Hydraulic" referencePoint="steeringFront02HydraulicRef" referenceFrame="steeringFront02HydraulicRef" isActiveDirty="true" maxUpdateDistance="20">
                <translatingPart node="steeringFront02HydraulicPunch"/>
            </movingPart>
            <movingPart node="steeringBarFront" referencePoint="steeringBarFrontRef" referenceFrame="steeringBarFrontRef" isActiveDirty="true" maxUpdateDistance="20"/>
            <movingPart node="steeringBarBack" referencePoint="steeringBarBackRef" referenceFrame="steeringBarBackRef" isActiveDirty="true" maxUpdateDistance="20"/>

            <!-- header -->
            <movingPart node="headerFrameLeftArm" referencePoint="headerFrameLeftArmRef" referenceFrame="rexor6300_front_component1" isActiveDirty="true" maxUpdateDistance="150">
                <dependentPart node="headerFrameRightArm"/>
            </movingPart>
            <movingPart node="headerFrameRightArm" referencePoint="headerFrameRightArmRef" referenceFrame="rexor6300_front_component1">
                <dependentPart node="headerFrameAlignmentZ"/>
            </movingPart>
            <movingPart node="headerFrameAlignmentZ" referencePoint="headerFrameAlignmentZRef" referenceFrame="headerFrameAlignmentZRefFrame">
                <dependentPart node="headerFrameAlignmentX"/>
            </movingPart>
            <movingPart node="headerFrameAlignmentX" referencePoint="headerFrameAlignmentXRef" referenceFrame="headerFrameAlignmentXRefFrame">
                <dependentPart node="headerFrameHydraulicLeft"/>
                <dependentPart node="headerFrameHydraulicRight"/>
                <dependentPart node="headerFrameTopArm"/>
            </movingPart>

            <movingPart node="headerFrameHydraulicLeft" referencePoint="headerFrameHydraulicLeftRef" referenceFrame="headerFrameHydraulicLeftRef">
                <translatingPart node="headerFrameHydraulicLeftPunch" />
            </movingPart>
            <movingPart node="headerFrameHydraulicRight" referencePoint="headerFrameHydraulicRightRef" referenceFrame="headerFrameHydraulicRightRef">
                <translatingPart node="headerFrameHydraulicRightPunch" />
            </movingPart>
            <movingPart node="headerFrameTopArm" referencePoint="headerFrameTopArmRef" referenceFrame="headerFrameTopArmRef" scaleZ="true"/>

            <movingPart node="headerPart02" localReferencePoint="headerPart03" referencePoint="headerPart03Ref" referenceFrame="headerPart02RefFrame">
                <dependentPart node="headerPart03"/>
                <dependentPart node="headerPart01Hydraulic"/>
                <dependentPart node="headerPart02UpperArm"/>
            </movingPart>
            <movingPart node="headerPart03" referencePoint="headerPart03Ref" referenceFrame="headerPart03Ref"/>
            <movingPart node="headerPart02UpperArm" referencePoint="headerPart02UpperArmRef" referenceFrame="headerPart02UpperArmRef"/>
            <movingPart node="headerPart01Hydraulic" referencePoint="headerPart01HydraulicRef" referenceFrame="headerPart01HydraulicRef">
                <translatingPart node="headerPart01HydraulicPunch" />
            </movingPart>
            <movingPart node="headerSteeringBaseHydraulic" referencePoint="headerSteeringBaseHydraulicRef" referenceFrame="headerSteeringBaseHydraulicRefFrame">
                <translatingPart node="headerSteeringBaseHydraulicPunch" />
            </movingPart>
            <movingPart node="headerSteeringArm02" localReferencePoint="headerSteeringArm03" referencePoint="headerSteeringArm03Ref" referenceFrame="headerSteeringArm02RefFrame">
                <dependentPart node="headerSteeringArm03"/>
                <dependentPart node="headerSteeringArm01Hydraulic"/>
                <dependentPart node="headerSteeringArmSpring"/>
            </movingPart>
            <movingPart node="headerSteeringArm03" referencePoint="headerSteeringArm03Ref" referenceFrame="headerSteeringArm03Ref"/>
            <movingPart node="headerSteeringArm01Hydraulic" referencePoint="headerSteeringArm01HydraulicRef" referenceFrame="headerSteeringArm01HydraulicRef">
                <translatingPart node="headerSteeringArm01HydraulicPunch" />
            </movingPart>
            <movingPart node="headerSteeringArmSpring" referencePoint="headerSteeringArmSpringRef" referenceFrame="headerSteeringArmSpringRef" scaleZ="true"/>
            <movingPart node="supportFrame_axis01_vis" referenceFrame="supportFrame_axis01" isActiveDirty="true" maxUpdateDistance="50"/>
            <movingPart node="supportFrame_axis02_vis" referenceFrame="supportFrame_axis02" isActiveDirty="true" maxUpdateDistance="50"/>

            <!-- connection -->
            <movingPart node="lowerBladesPart" referencePoint="lowerBladesPartRef" referenceFrame="lowerBladesPartRef" limitedAxis="2" isActiveDirty="true" maxUpdateDistance="50"/>
            <movingPart node="armFeeder" referencePoint="armFeederRef" referenceFrame="armFeederRef" limitedAxis="1" isActiveDirty="true" maxUpdateDistance="50"/>
            <movingPart node="armFeederChainLeft" referencePoint="armFeederChainLeftRef" referenceFrame="armFeederChainLeftRef" scaleZ="true" isActiveDirty="true" maxUpdateDistance="50"/>
            <movingPart node="armFeederChainRight" referencePoint="armFeederChainRightRef" referenceFrame="armFeederChainRightRef" scaleZ="true" isActiveDirty="true" maxUpdateDistance="50"/>
            <!-- ladder -->
            <movingPart node="ladderHydraulic" referencePoint="ladderHydraulicRef" referenceFrame="ladderHydraulicRef">
                <translatingPart node="ladderHydraulicPunch" />
            </movingPart>
            <!-- cover -->
            <movingPart node="coverHydraulic" referencePoint="coverHydraulicRef" referenceFrame="coverHydraulicRef">
                <translatingPart node="coverHydraulicPunch" />
            </movingPart>

            <!-- folding -->
            <movingPart node="safetyBarLeftHydraulic" referencePoint="safetyBarLeftHydraulicRef" referenceFrame="safetyBarLeftHydraulicRef">
                <translatingPart node="safetyBarLeftHydraulicPunch" />
            </movingPart>
            <movingPart node="safetyBarRightHydraulic" referencePoint="safetyBarRightHydraulicRef" referenceFrame="safetyBarRightHydraulicRef">
                <translatingPart node="safetyBarRightHydraulicPunch" />
            </movingPart>
            <movingPart node="rightFillArmHydraulic" referencePoint="rightFillArmHydraulicRef" referenceFrame="rightFillArmHydraulicRef">
                <translatingPart node="rightFillArmHydraulicPunch" />
                <dependentPart node="leftFillArm" />
                <dependentPart node="leftFillArmHyraulic" />
            </movingPart>
            <movingPart node="leftFillArm" referencePoint="leftFillArmRef" referenceFrame="leftFillArmRefFrame"/>
            <movingPart node="leftFillArmHyraulic" referencePoint="leftFillArmHyraulicRef" referenceFrame="leftFillArmHyraulicRef">
                <translatingPart node="leftFillArmHyraulicPunch" />
            </movingPart>
            <movingPart node="augerArm01Hydraulic" referencePoint="augerArm01HydraulicRef" referenceFrame="augerArm01HydraulicRef">
                <translatingPart node="augerArm01HydraulicPunch" />
            </movingPart>
            <movingPart node="augerArm02Hydraulic" referencePoint="augerArm02HydraulicRef" referenceFrame="augerArm02HydraulicRef">
                <translatingPart node="augerArm02HydraulicPunch" />
            </movingPart>
            <movingPart node="augerPart02" referencePoint="augerPart02Ref" referenceFrame="augerPart02RefFrame" isActiveDirty="true" maxUpdateDistance="50"/>
            <movingPart node="lowerBladesPart02" localReferencePoint="lowerBladesPart03" referencePoint="lowerBladesPart03Ref" referenceFrame="lowerBladesPart02RefFrame" isActiveDirty="true" maxUpdateDistance="50" limitedAxis="1">
                <dependentPart node="lowerBladesPart03"/>
            </movingPart>
            <movingPart node="lowerBladesPart03" referencePoint="lowerBladesPart03Ref" referenceFrame="lowerBladesPart03Ref"/>

            <!-- rails -->
            <movingPart node="rail01Part01" localReferencePoint="rail01Part02" referencePoint="rail01Part02Ref" referenceFrame="rail01Part01RefFrame" isActiveDirty="true" maxUpdateDistance="50" limitedAxis="1">
                <dependentPart node="rail01Part02"/>
                <dependentPart node="rail01Part01Arm"/>
            </movingPart>
            <movingPart node="rail01Part02" referencePoint="rail01Part02Ref" referenceFrame="rail01Part02Ref"/>
            <movingPart node="rail01Part01Arm" referenceFrame="rail01Part01" minRot="0" maxRot="38" limitedAxis="1"/>
            <movingPart node="rail02Part01" localReferencePoint="rail02Part02" referencePoint="rail02Part02Ref" referenceFrame="rail02Part01RefFrame" isActiveDirty="true" maxUpdateDistance="50">
                <dependentPart node="rail02Part02"/>
                <dependentPart node="rail03"/>
            </movingPart>
            <movingPart node="rail02Part02" referencePoint="rail02Part02Ref" referenceFrame="rail02Part02Ref"/>
            <movingPart node="rail03" referencePoint="rail03Ref" referenceFrame="rail03RefFrame" limitedAxis="1"/>
            <movingPart node="rail04Part01" localReferencePoint="rail04Part02" referencePoint="rail04Part02Ref" referenceFrame="rail04Part01RefFrame" isActiveDirty="true" maxUpdateDistance="50">
                <dependentPart node="rail04Part02"/>
            </movingPart>
            <movingPart node="rail04Part02" referencePoint="rail04Part02Ref" referenceFrame="rail04Part02Ref"/>
            <movingPart node="rail05Part01" localReferencePoint="rail05Part02" referencePoint="rail05Part02Ref" referenceFrame="rail05Part01RefFrame" isActiveDirty="true" maxUpdateDistance="50">
                <dependentPart node="rail05Part02"/>
                <dependentPart node="rail06"/>
                <dependentPart node="rail07"/>
            </movingPart>
            <movingPart node="rail05Part02" referencePoint="rail05Part02Ref" referenceFrame="rail05Part02Ref"/>
            <movingPart node="rail06" referencePoint="rail06Ref" referenceFrame="rail06RefFrame" limitedAxis="1"/>
            <movingPart node="rail07" referencePoint="rail07Ref" referenceFrame="rail07RefFrame" limitedAxis="1"/>

            <!-- pipe -->
            <movingPart node="pipeArm01Hydraulic" referencePoint="pipeArm01HydraulicRef" referenceFrame="pipeArm01HydraulicRefFrame">
                <translatingPart node="pipeArm01HydraulicPunch" />
            </movingPart>
            <movingPart node="pipeArm01Cover01" localReferencePoint="pipeArm01Cover02" referencePoint="pipeArm01Cover02Ref" referenceFrame="pipeArm01Cover01RefFrame">
                <dependentPart node="pipeArm01Cover02"/>
            </movingPart>
            <movingPart node="pipeArm01Cover02" referencePoint="pipeArm01Cover02Ref" referenceFrame="pipeArm01Cover02Ref"/>
            <movingPart node="pipeArm02Hydraulic" referencePoint="pipeArm02HydraulicRef" referenceFrame="pipeArm02HydraulicRef">
                <translatingPart node="pipeArm02HydraulicPunch" />
            </movingPart>
            <movingPart node="pipeArm03Hydraulic" referencePoint="pipeArm03HydraulicRef" referenceFrame="pipeArm03HydraulicRef">
                <translatingPart node="pipeArm03HydraulicPunch" />
            </movingPart>

            <!-- cabin -->
            <movingPart node="playerLeftHandTargetRot" referenceFrame="playerLeftHandTargetRotRefFrame" isActiveDirty="true" maxUpdateDistance="20"/>

            <movingPart node="defoliatorPart02" localReferencePoint="defoliatorPart03" referencePoint="defoliatorPart03Ref" referenceFrame="defoliatorPart02RefFrame">
                <dependentPart node="defoliatorPart02ColPart"/>
                <dependentPart node="defoliatorPart03"/>
                <dependentPart node="defoliatorPart01Hydraulic"/>
            </movingPart>
            <movingPart node="defoliatorPart02ColPart" referenceFrame="defoliatorPart02" moveToReferenceFrame="true"/>
            <movingPart node="defoliatorPart03" referencePoint="defoliatorPart03Ref" referenceFrame="defoliatorPart03RefFrame"/>
            <movingPart node="defoliatorPart01Hydraulic" referencePoint="defoliatorPart01HydraulicRef" referenceFrame="defoliatorPart01HydraulicRefFrame">
                <translatingPart node="defoliatorPart01HydraulicPunch" />
            </movingPart>
			<!--Mirrors-->
			<movingPart node="Lewy_Silownik_Luster" referencePoint="Lewy_Silownik_Luster_Ref" referenceFrame="Lewy_Silownik_Luster_Ref" isActiveDirty="true" maxUpdateDistance="30">
                 <translatingPart node="Lewy_Silownik_Luster_Punch"/>
            </movingPart>
			<movingPart node="Prawy_Silownik_Luster" referencePoint="Prawy_Silownik_Luster_Ref" referenceFrame="Prawy_Silownik_Luster_Ref" isActiveDirty="true" maxUpdateDistance="30">
                 <translatingPart node="Prawy_Silownik_Luster_Punch"/>
            </movingPart>
        </movingParts>

        <sounds>
            <actionSound template="hydraulicLayerTone3"   pitchScale="0.4" volumeScale="2.2" linkNode="pipeArm01Hydraulic" actionNames="TRANSLATING_NEG " nodes="pipeArm01Hydraulic" fadeIn="0.2" fadeOut="0.05"/>
            <actionSound template="defaultHydraulicSound" pitchScale="0.5" volumeScale="4.4" linkNode="pipeArm02Hydraulic"  actionNames="TRANSLATING_NEG " nodes="pipeArm01Hydraulic" fadeIn="0.2" fadeOut="0.05"/>
            <actionSound template="hydraulicLayerTone3"   pitchScale="0.8" volumeScale="1.0" linkNode="pipeArm01Hydraulic" actionNames="TRANSLATING_POS " nodes="pipeArm01Hydraulic" fadeIn="0.2" fadeOut="0.05"/>
            <actionSound template="defaultHydraulicSound" pitchScale="1.0" volumeScale="2.4" linkNode="pipeArm02Hydraulic"  actionNames="TRANSLATING_POS " nodes="pipeArm01Hydraulic" fadeIn="0.2" fadeOut="0.05"/>
            <actionSound template="sheetImp05"  pitchScale="0.7"  volumeScale="7.2" linkNode="pipeArm01Hydraulic"          actionNames="TOOL_MOVE_END_POS_LIMIT" nodes="pipeArm01"/>
            <actionSound template="clackVar6"   pitchScale="0.35" volumeScale="2.8" linkNode="pipeArm02Hydraulic" actionNames="TOOL_MOVE_END_POS_LIMIT" nodes="pipeArm01"/>
            <actionSound template="sheetImp01"  pitchScale="0.8"  volumeScale="4.2" linkNode="pipeArm01Hydraulic"          actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="pipeArm01"/>
            <actionSound template="clackVar6"   pitchScale="0.15" volumeScale="3.2" linkNode="pipeArm02Hydraulic" actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="pipeArm01"/>
            <actionSound template="defaultHydraulicSound" pitchScale="1.6" volumeScale="2.0" linkNode="pipeArm03" actionNames="TRANSLATING_POS TRANSLATING_NEG" nodes="pipeArm03Hydraulic" fadeIn="0.2" fadeOut="0.05"/>
        </sounds>
    </cylindered>

    <wipers>
        <wiper animName="wiperAnimation" >
            <state animSpeed="0.40" animPause="2.0" />
            <state animSpeed="0.40" animPause="0.0" />
            <state animSpeed="0.75" animPause="0.0" />
        </wiper>
        <wiper animName="wiperBackAnimation" >
            <state animSpeed="1.0" animPause="2.0" />
        </wiper>
    </wipers>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration name="$l10n_45000L" price="0">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypes="sugarbeet" capacity="45000" ignoreFillLimit="true">
                        <fillMassNode node="rexor6300_back_component2"/>
                        <exactFillRootNode node="exactFillRootNode" />
                        <alarmTriggers>
                            <alarmTrigger minFillLevel="1" maxFillLevel="1" turnOffInTrigger="true"/>
                        </alarmTriggers>
                    </fillUnit>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="1300"  ignoreFillLimit="true">
                        <dashboard displayType="TEXT" valueType="fillLevel" node="numbersFuel" textColor="0 0 0 1" textSize="0.004" textMask="0000" font="GENERIC" groups="MOTOR_ACTIVE"/>
                    </fillUnit>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" showOnInfoHud="false" fillTypes="def"    capacity="95"  ignoreFillLimit="true">
                        <dashboard displayType="TEXT" valueType="fillLevel" node="numbersDef" textColor="0 0 0 1" textSize="0.004" textMask="00" font="GENERIC" groups="MOTOR_ACTIVE"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
			<fillUnitConfiguration name="$l10n_145000L" price="75000">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypes="sugarbeet" capacity="145000" updateMass="false" ignoreFillLimit="true">
                        <fillMassNode node="rexor6300_back_component2"/>
                        <exactFillRootNode node="exactFillRootNode" />
                        <alarmTriggers>
                            <alarmTrigger minFillLevel="1" maxFillLevel="1" turnOffInTrigger="true"/>
                        </alarmTriggers>
                    </fillUnit>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="2300"  ignoreFillLimit="true">
                        <dashboard displayType="TEXT" valueType="fillLevel" node="numbersFuel" textColor="0 0 0 1" textSize="0.004" textMask="0000" font="GENERIC" groups="MOTOR_ACTIVE"/>
                    </fillUnit>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" showOnInfoHud="false" fillTypes="def"    capacity="195"  ignoreFillLimit="true">
                        <dashboard displayType="TEXT" valueType="fillLevel" node="numbersDef" textColor="0 0 0 1" textSize="0.004" textMask="00" font="GENERIC" groups="MOTOR_ACTIVE"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume" maxDelta="0.5" maxAllowedHeapAngle="25" fillUnitIndex="1"/>
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>

        <unloadInfos>
            <unloadInfo>
                <node node="unloadInfo01" width="2.4" length="3.5"/>
            </unloadInfo>
        </unloadInfos>

        <loadInfos>
            <loadInfo>
                <node node="loadInfo01" width="0.6" length="0.5" />
                <node node="loadInfo02" width="0.6" length="0.5" minFillLevelPercentage="0.5"/>
                <node node="loadInfo03" width="0.6" length="0.5" minFillLevelPercentage="0.8"/>
            </loadInfo>
        </loadInfos>
    </fillVolume>

    <pipe foldMinState="1" foldMaxState="1" foldMinLimit="0" foldMaxLimit="0.15" dischargeNodeIndex="1">
        <states num="2" unloading="2" />

        <unloadingTriggers>
            <unloadingTrigger node="trailerTrigger"/>
        </unloadingTriggers>

        <pipeNodes>
            <pipeNode node="pipeArm01" rotationSpeeds="0 0 12">
                <state rotation="0 0 79"/>
                <state rotation="0 0 40"/>
            </pipeNode>
            <pipeNode node="pipeArm02" rotationSpeeds="0 0 8">
                <state rotation="0 0 0"/>
                <state rotation="0 0 0"/>
            </pipeNode>
            <pipeNode node="pipeArm03" rotationSpeeds="0 0 15">
                <state rotation="0 0 48"/>
                <state rotation="0 0 -30"/>
            </pipeNode>
        </pipeNodes>

        <animationNodes>
            <animationNode class="ScrollingAnimation" node="uvScroll02"    scrollSpeed="-0.2" scrollLength="10" shaderParameterName="offsetUV" shaderParameterComponent="2" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode class="ScrollingAnimation" node="unloadingBelt" scrollSpeed="-2" scrollLength="10" shaderParameterName="offsetUV" shaderParameterComponent="2" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="rotor03"         rotAxis="3" rotSpeed="-800" turnOnFadeTime="2" turnOffFadeTime="3" />
            <animationNode node="unloadingPart01" rotAxis="1" rotSpeed="-200" turnOnFadeTime="2" turnOffFadeTime="3" />
            <animationNode node="unloadingPart02" rotAxis="3" rotSpeed="-200" turnOnFadeTime="2" turnOffFadeTime="3" />
            <animationNode node="unloadingPart03" rotAxis="3" rotSpeed="-200" turnOnFadeTime="2" turnOffFadeTime="3" />
            <animationNode node="unloadingPart04" rotAxis="1" rotSpeed="-200" turnOnFadeTime="2" turnOffFadeTime="3" />
            <animationNode node="unloadingPart05" rotAxis="3" rotSpeed="-200" turnOnFadeTime="2" turnOffFadeTime="3" />
        </animationNodes>
    </pipe>

    <dischargeable>
        <dischargeNode node="raycastNode" emptySpeed="1500" fillUnitIndex="1" maxDistance="6">
            <info width="2" length="1" useRaycastHitPosition="true"/>
            <raycast useWorldNegYDirection="true"/>
            <effects>
                <effectNode effectNode="effectUnload"  effectClass="MorphPositionEffect" materialType="belt" delay="0" fadeTime="1.5" speed="0.9" scrollLength="10" scrollSpeed="1.5"/>
                <effectNode effectNode="effectParticleUnloading" effectClass="ParticleEffect" materialType="unloadingParticle" particleType="unloading" emitCountScale="1" lifespan="0.11" delay="1.35"/>
            </effects>
            <dischargeStateSound template="augerBelt" pitchScale="0.7" volumeScale="1.4" fadeIn="0.2" fadeOut="1" innerRadius="1.0" outerRadius="40.0" linkNode="pipeArm03"/>
        </dischargeNode>
    </dischargeable>

    <groundReferenceNodes>
        <groundReferenceNode node="groundReferenceNode" threshold="0.2" />
    </groundReferenceNodes>

    <workAreas>
        <workArea type="fruitPreparer" functionName="processFruitPreparerArea" disableBackwards="false" >
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight" />
            <groundReferenceNode index="1" />
            <fruitPreparer dropWorkAreaIndex="3" />
            <folding minLimit="0" maxLimit="0.1" />
        </workArea>

        <workArea type="cutter" functionName="processCutterArea" >
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight" />
            <groundReferenceNode index="1" />
            <folding minLimit="0" maxLimit="0.1" />
        </workArea>

        <workArea type="auxiliary" >
            <area startNode="dropAreaStart" widthNode="dropAreaWidth" heightNode="dropAreaHeight" />
        </workArea>
    </workAreas>

     <cutter fruitTypes="sugarbeet">
        <fillEffect>
            <effectNode effectClass="MorphPositionEffect" effectNode="effectHeader" materialType="belt_cropDirt" delay="0" fadeTime="2" scrollLength="2" scrollSpeed="0.8"/>
            <effectNode effectClass="ParticleEffect"      effectNode="prepareFruitEmitter" particleType="PREPARE_FRUIT" useCuttingWidth="false"/>
            <effectNode effectClass="ParticleEffect"      effectNode="soil_harvesting01"  particleType="SOIL_HARVESTING" useCuttingWidth="false"/>
        </fillEffect>
        <sounds>
            <cut template="cropCutting" pitchScale="0.5" volumeScale="1.3"/>
        </sounds>
    </cutter>

    <fruitPreparer fruitType="sugarbeet">
        <animationNodes>
            <animationNode node="rotor01" rotAxis="1" rotSpeed="1500" turnOnFadeTime="2" turnOffFadeTime="3" />
            <animationNode node="rotor02" rotAxis="1" rotSpeed="500" turnOnFadeTime="2" turnOffFadeTime="3" />
            <animationNode node="headerRoll01" rotAxis="1" rotSpeed="-500" turnOnFadeTime="2" turnOffFadeTime="3" />
            <animationNode node="headerRoll02" rotAxis="1" rotSpeed="-500" turnOnFadeTime="2" turnOffFadeTime="3" />
            <animationNode node="headerRoll03" rotAxis="1" rotSpeed="-500" turnOnFadeTime="2" turnOffFadeTime="3" />
            <animationNode node="headerRoll04" rotAxis="1" rotSpeed="-500" turnOnFadeTime="2" turnOffFadeTime="3" />
            <animationNode node="headerRoll05" rotAxis="1" rotSpeed="-500" turnOnFadeTime="2" turnOffFadeTime="3" />
            <animationNode node="headerRoll06" rotAxis="1" rotSpeed="-500" turnOnFadeTime="2" turnOffFadeTime="3" />
            <animationNode node="headerRoll07" rotAxis="1" rotSpeed="-500" turnOnFadeTime="2" turnOffFadeTime="3" />
            <animationNode node="headerRoll08" rotAxis="1" rotSpeed="-500" turnOnFadeTime="2" turnOffFadeTime="3" />
            <animationNode node="paddle" rotAxis="1" rotSpeed="-500" turnOnFadeTime="2" turnOffFadeTime="3" />
        </animationNodes>
        <sounds>
            <work template="DEFOLIATOR_01" pitchScale="0.7" volumeScale="1.3" fadeIn="1" linkNode="rexor6300_header_component4" />
        </sounds>
    </fruitPreparer>

    <combine allowThreshingDuringRain="true">
        <chopper available="false"/>
        <swath available="false"/>
        <!--<ladder animName="ladderAnimation" animSpeedScale="-1" foldMinLimit="0.9" foldMaxLimit="1"/>-->

        <fillEffect>
            <effectNode effectClass="MorphPositionEffect" effectNode="effectBeltDirt"  materialType="belt_cropDirt"  delay="0.0" fadeTime="3.0" scrollLength="10" scrollSpeed="0.63"/>
            <effectNode effectClass="MorphPositionEffect" effectNode="effectBeltClean" materialType="belt_cropClean" delay="3.0" fadeTime="3.0" scrollLength="10" scrollSpeed="0.63"/>
            <effectNode effectClass="ParticleEffect"      effectNode="cleaning_dust01"  particleType="CLEANING_DUST" emitCountScale="0.2"/>
            <effectNode effectClass="ParticleEffect"      effectNode="cleaning_soil01"  particleType="CLEANING_SOIL" emitCountScale="0.2"/>
            <effectNode effectClass="ParticleEffect"      effectNode="cleaning_soil02"  particleType="CLEANING_SOIL" emitCountScale="0.2"/>
            <effectNode effectClass="ParticleEffect"      effectNode="cleaning_soil03"  particleType="CLEANING_SOIL" emitCountScale="0.2"/>
        </fillEffect>

        <animationNodes speedReverseFillLevel="0.8">
            <animationNode node="rotorDisc01"      rotSpeed="-150" rotAxis="3" turnOnFadeTime="2" turnOffFadeTime="4"/>
            <animationNode node="rotorDisc02"      rotSpeed="150" rotAxis="3" turnOnFadeTime="2" turnOffFadeTime="4"/>
            <animationNode node="rotorDisc03"      rotSpeed="-150" rotAxis="3" turnOnFadeTime="2" turnOffFadeTime="4"/>
            <animationNode node="lefttFillArmDrum" rotSpeed="150" rotAxis="3" turnOnFadeTime="2" turnOffFadeTime="4"/>
            <animationNode node="rightFillArmDrum" rotSpeed="150" rotAxis="3" turnOnFadeTime="2" turnOffFadeTime="4"/>
            <animationNode node="augerPart01"      rotSpeed="300" rotAxis="3" turnOnFadeTime="2" turnOffFadeTime="4" speedFunc="getFillLevelDependentSpeed"/>
            <animationNode node="uvScroll01"       shaderParameterName="offsetUV" shaderComponentScale="0 1 0 0" rotSpeed="25" turnOnFadeTime="2" turnOffFadeTime="4"/>
            <animationNode node="loadingBelt"      shaderParameterName="offsetUV" shaderComponentScale="0 1 0 0" rotSpeed="-105" turnOnFadeTime="2" turnOffFadeTime="4"/>
        </animationNodes>
    </combine>

    <suspensions>
        <suspension node="seat"              	weight="90" minTranslation="-0.05 -0.15 0.0" maxTranslation="0.05 0.15 0.0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4" />
        <suspension useCharacterTorso="true" 	weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1" />
		<suspension node="0>0|7|6|0|1" 			weight="1350"   minRotation="-55 -55 -55" maxRotation="55 55 55" suspensionParametersX="34 4" suspensionParametersY="34 4" suspensionParametersZ="34 4" />
		<suspension node="BoneB_CB_Radio"     weight="350" minRotation="-2.25 -2.25 -2.25" maxRotation="2.15 2.15 2.15" suspensionParametersX="70 4" suspensionParametersY="10 1" suspensionParametersZ="10 4" />
    </suspensions>

    <dashboard>
        <groups>
            <group name="MOTOR_STARTING" 	isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE"   	isMotorStarting="true" isMotorRunning="true"/>
			<group name="MOTOR_ANIMATION"   isMotorStarting="false" isMotorRunning="true"/>
        </groups>

        <default>
			<dashboard displayType="VISIBILITY" node="0>0|7|6|0|17|1|3" groups="MOTOR_STARTING" />
			<dashboard displayType="VISIBILITY" node="0>0|7|6|0|17|0|9" groups="MOTOR_STARTING" />
            <dashboard displayType="VISIBILITY" node="monitor_decal" groups="MOTOR_ACTIVE" />
            <dashboard displayType="VISIBILITY" node="monitor_decal1" groups="MOTOR_ACTIVE" />
            <dashboard displayType="VISIBILITY" node="seat_decal" groups="MOTOR_ACTIVE" />
			<dashboard displayType="VISIBILITY" node="hudFillLevel" groups="MOTOR_ACTIVE"/>
			<dashboard displayType="VISIBILITY" node="hudFillMass" groups="MOTOR_ACTIVE"/>
			<dashboard displayType="VISIBILITY" node="hudWeightVolume" groups="MOTOR_ACTIVE"/>
			<dashboard displayType="VISIBILITY" node="screen" groups="MOTOR_ACTIVE"/>
        </default>
    </dashboard>

    <ai>
        <agent width="3.3" length="15.5" height="4.2" lengthOffset="-1.1" frontOffset="2.17" />
        <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack" />
        <sizeMarkers leftNode="sizeMarkerLeft" rightNode="sizeMarkerRight" backNode="sizeMarkerBack" />
        <reverserNode node="sizeMarkerBack" />
        <collisionTrigger node="aiCollisionNode" width="4.2" height="5.3"/>
        <allowTurnBackward value="false"/>
        <overlap value="0"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.6" maxX="1.6" minZ="2.5" maxZ="5.4" yOffset="0.6" />
        <bendingNode minX="-1.6" maxX="1.6" minZ="-4" maxZ="5" yOffset="-0.6" node="rexor6300_back_vis" />
        <bendingNode minX="-1.6" maxX="1.6" minZ="-1.8" maxZ="2.15" yOffset="-0.2" node="rexor6300_header_component4" />
        <bendingNode minX="-1.6" maxX="1.6" minZ="-1.8" maxZ="1.6" yOffset="-0.75" node="rexor6300_header_component4" />
    </foliageBending>

    <designConfigurations title="$l10n_configuration_ModelType">
        <designConfiguration name="$l10n_configuration_Rexor6300" price="0">
			<objectChange node="1>0|10|5"                   		  visibilityActive="true" />
			<objectChange node="1>0|10|6"                   		  visibilityActive="true" />
			<material name="rexor6300Exterior1_mat" shaderParameter ="colorMat0" value="GRIMME_RED1"/>
			<material name="rexor6300Exterior1_mat" shaderParameter ="colorMat3" value="GRIMME_RED1"/>
			<material name="rexor6300Exterior2_mat" shaderParameter ="colorMat0" value="GRIMME_RED1"/>
			<material name="rexor6300Harvester_mat" shaderParameter ="colorMat0" value="GRIMME_RED1"/>
			<material name="rexor6300Grid_mat" shaderParameter ="colorMat0" value="GRIMME_RED1"/>
			<material name="rexor6300Grid_mat" shaderParameter ="colorMat1" value="GRIMME_RED1"/>
			<material name="rexor6300Grid_mat" shaderParameter ="colorMat2" value="GRIMME_RED1"/>
			<material name="rexor6300Grid_mat" shaderParameter ="colorMat3" value="GRIMME_RED1"/>
			<material name="rexor6300Grid_mat" shaderParameter ="colorMat4" value="GRIMME_RED1"/>
			<material name="rexor6300Grid_mat" shaderParameter ="colorMat5" value="GRIMME_RED1"/>
			<material name="rexor6300Grid_mat" shaderParameter ="colorMat6" value="GRIMME_RED1"/>
			<material name="rexor6300Grid_mat" shaderParameter ="colorMat7" value="GRIMME_RED1"/>
			<material name="rexor6300Alpha_mat" shaderParameter ="colorMat0" value="GRIMME_RED1"/>
			<material name="_rimColor" materialId="0" color="SHARED_WHITE1"/>
        </designConfiguration>
        <designConfiguration name="$l10n_configuration_Rexor6300_RowShow2021" price="4590" >
			<objectChange node="1>0|10|9"                   	      visibilityActive="true" />
			<material name="rexor6300Exterior1_mat" shaderParameter ="colorMat0" value="GRIMME_RED1"/>
			<material name="rexor6300Exterior1_mat" shaderParameter ="colorMat3" value="GRIMME_RED1"/>
			<material name="rexor6300Exterior2_mat" shaderParameter ="colorMat0" value="GRIMME_RED1"/>
			<material name="rexor6300Harvester_mat" shaderParameter ="colorMat0" value="GRIMME_RED1"/>
			<material name="rexor6300Grid_mat" shaderParameter ="colorMat0" value="GRIMME_RED1"/>
			<material name="rexor6300Grid_mat" shaderParameter ="colorMat1" value="GRIMME_RED1"/>
			<material name="rexor6300Grid_mat" shaderParameter ="colorMat2" value="GRIMME_RED1"/>
			<material name="rexor6300Grid_mat" shaderParameter ="colorMat3" value="GRIMME_RED1"/>
			<material name="rexor6300Grid_mat" shaderParameter ="colorMat4" value="GRIMME_RED1"/>
			<material name="rexor6300Grid_mat" shaderParameter ="colorMat5" value="GRIMME_RED1"/>
			<material name="rexor6300Grid_mat" shaderParameter ="colorMat6" value="GRIMME_RED1"/>
			<material name="rexor6300Grid_mat" shaderParameter ="colorMat7" value="GRIMME_RED1"/>
			<material name="rexor6300Alpha_mat" shaderParameter ="colorMat0" value="GRIMME_RED1"/>
			<material name="_rimColor" materialId="0" color="SHARED_WHITE1"/>

		</designConfiguration>
		<designConfiguration name="$l10n_configuration_Rexor6300_BlackHawk" price="3270" isDefault="true" >
			<objectChange node="1>0|10|10"                   		  visibilityActive="true" />
			<objectChange node="1>0|10|5"                   		  visibilityActive="true" />
			<objectChange node="1>0|10|6"                   		  visibilityActive="true" />
			<material name="rexor6300Exterior1_mat" shaderParameter ="colorMat0" value="0.04 0.04 0.04 0"/>
			<material name="rexor6300Exterior1_mat" shaderParameter ="colorMat3" value="0.04 0.04 0.04 0"/>
			<material name="rexor6300Exterior2_mat" shaderParameter ="colorMat0" value="0.04 0.04 0.04 0"/>
			<material name="rexor6300Harvester_mat" shaderParameter ="colorMat0" value="0.04 0.04 0.04 0"/>
			<material name="rexor6300Grid_mat" shaderParameter ="colorMat0" value="0.04 0.04 0.04 0"/>
			<material name="rexor6300Grid_mat" shaderParameter ="colorMat1" value="0.04 0.04 0.04 0"/>
			<material name="rexor6300Grid_mat" shaderParameter ="colorMat2" value="0.04 0.04 0.04 0"/>
			<material name="rexor6300Grid_mat" shaderParameter ="colorMat3" value="0.04 0.04 0.04 0"/>
			<material name="rexor6300Grid_mat" shaderParameter ="colorMat4" value="0.04 0.04 0.04 0"/>
			<material name="rexor6300Grid_mat" shaderParameter ="colorMat5" value="0.04 0.04 0.04 0"/>
			<material name="rexor6300Grid_mat" shaderParameter ="colorMat6" value="0.04 0.04 0.04 0"/>
			<material name="rexor6300Grid_mat" shaderParameter ="colorMat7" value="0.04 0.04 0.04 0"/>
			<material name="rexor6300Alpha_mat" shaderParameter ="colorMat0" value="0.04 0.04 0.04 0"/>
			<material name="_rimColor" materialId="0" color="SHARED_WHITE1"/>

		</designConfiguration>
    </designConfigurations>
	<design2Configurations title="$l10n_configuration_HARVEST">
		<design2Configuration name="Standard, 3m" price="0"></design2Configuration>
		<design2Configuration name="4.00 m" price="4000">
			<objectChange node="workAreaWidth" translationActive="-2 0 9.04" />
			<objectChange node="workAreaHeight" translationActive="2 0 6.762" />
		</design2Configuration>
		<design2Configuration name="5.00 m" price="5000">
			<objectChange node="workAreaWidth" translationActive="-2.5 0 9.04" />
			<objectChange node="workAreaHeight" translationActive="2.5 0 6.762" />
        </design2Configuration>
		<design2Configuration name="6.00 m" price="6000">
			<objectChange node="workAreaWidth" translationActive="-3 0 9.04" />
			<objectChange node="workAreaHeight" translationActive="3 0 6.762" />
        </design2Configuration>
		<design2Configuration name="7.00 m" price="7000">
			<objectChange node="workAreaWidth" translationActive="-3.5 0 9.04" />
			<objectChange node="workAreaHeight" translationActive="3.5 0 6.762" />
        </design2Configuration>
		<design2Configuration name="8.00 m" price="8000">
			<objectChange node="workAreaWidth" translationActive="-4 0 9.04" />
			<objectChange node="workAreaHeight" translationActive="4 0 6.762" />
        </design2Configuration>
		<design2Configuration name="9.00 m" price="9000">
			<objectChange node="workAreaWidth" translationActive="-4.5 0 9.04" />
			<objectChange node="workAreaHeight" translationActive="4.5 0 6.762" />
        </design2Configuration>
		<design2Configuration name="10.00 m" price="10000">
			<objectChange node="workAreaWidth" translationActive="-5 0 9.04" />
			<objectChange node="workAreaHeight" translationActive="5 0 6.762" />
        </design2Configuration>
		<design2Configuration name="11.00 m" price="11000">
			<objectChange node="workAreaWidth" translationActive="-5.5 0 9.044" />
			<objectChange node="workAreaHeight" translationActive="5.5 0 6.762" />
        </design2Configuration>
		<design2Configuration name="12.00 m" price="12000">
			<objectChange node="workAreaWidth" translationActive="-6 0 9.04" />
			<objectChange node="workAreaHeight" translationActive="6 0 6.762" />
        </design2Configuration>
    </design2Configurations>	
	<design4Configurations title="$l10n_configuration_CB_Radio">
        <design4Configuration name="$l10n_No" price="0"></design4Configuration>
        <design4Configuration name="$l10n_Yes" price="500">
	    <objectChange node="0>0|7|6|6" visibilityActive="true"/>
        </design4Configuration>
    </design4Configurations>
		<design5Configurations title="$l10n_configuration_vis">
        <design5Configuration name="$l10n_No" price="0"></design5Configuration>
        <design5Configuration name="$l10n_Yes" price="500">
	    <objectChange node="1>0|10|11" visibilityActive="true"/>
	    <objectChange node="1>0|2|8|1|0|0|2" visibilityActive="true"/>
	    <objectChange node="1>0|13" visibilityActive="true"/>
	    <objectChange node="1>0|14" visibilityActive="true"/>
	    <objectChange node="1>0|15" visibilityActive="true"/>
	    <objectChange node="1>0|16" visibilityActive="true"/>
	    <objectChange node="1>0|17" visibilityActive="true"/>
	    <objectChange node="0>0|12|0|0" visibilityActive="true"/>
        </design5Configuration>
    </design5Configurations>
<!--	<design8Configurations title="$l10n_GPS">
		<design8Configuration name="$l10n_No"></design8Configuration>
		<!{1}** PDA1 **{1}>
		<design8Configuration name="$l10n_Yes" price="750">
			<objectChange node="0>0|7|6|0|17|1" visibilityActive="true"/>
			<!{1}**<objectChange node="pdaMap01" visibilityActive="true" visibilityInactive="false"/>**{1}>
		</design8Configuration>
	</design8Configurations>-->


  <baseMaterial>
        <material name="rexor6300Exterior1_mat" baseNode="rexor6300_front_vis">
            <shaderParameter name="colorMat0" value="GRIMME_RED1"/>
            <shaderParameter name="colorMat3" value="GRIMME_RED1"/>
        </material>
        <material name="rexor6300Exterior2_mat" baseNode="rexor6300_back_vis">
            <shaderParameter name="colorMat0" value="GRIMME_RED1"/>
        </material>
        <material name="rexor6300Harvester_mat" baseNode="headerFrameAlignmentX">
            <shaderParameter name="colorMat0" value="GRIMME_RED1"/>
        </material>
        <material name="rexor6300Grid_mat" baseNode="gridSquare6300">
            <shaderParameter name="colorMat0" value="GRIMME_RED1"/>
            <shaderParameter name="colorMat1" value="GRIMME_RED1"/>
            <shaderParameter name="colorMat2" value="GRIMME_RED1"/>
            <shaderParameter name="colorMat3" value="GRIMME_RED1"/>
            <shaderParameter name="colorMat4" value="GRIMME_RED1"/>
            <shaderParameter name="colorMat5" value="GRIMME_RED1"/>
            <shaderParameter name="colorMat6" value="GRIMME_RED1"/>
            <shaderParameter name="colorMat7" value="GRIMME_RED1"/>
        </material>
        <material name="rexor6300Alpha_mat" baseNode="alpha">
            <shaderParameter name="colorMat0" value="GRIMME_RED1"/>
        </material>
    </baseMaterial>
 	<baseMaterialConfigurations price="1000" useDefaultColors="false" defaultColorIndex="0">
		<baseMaterialConfiguration name="$l10n_ui_colorRed"				color="GRIMME_RED1"/>
		<baseMaterialConfiguration name="$l10n_FendtBlack"          	color="0.04 0.04 0.04 0" isDefault="true" />
        <material name="rexor6300Exterior1_mat" 	shaderParameter="colorMat0"/>
        <material name="rexor6300Exterior1_mat" 	shaderParameter="colorMat3"/>
        <material name="rexor6300Exterior2_mat" 	shaderParameter="colorMat0"/>
        <material name="rexor6300Harvester_mat" 	shaderParameter="colorMat0"/>
        <material name="rexor6300Grid_mat" 			shaderParameter="colorMat0"/>
        <material name="rexor6300Grid_mat" 			shaderParameter="colorMat1"/>
        <material name="rexor6300Grid_mat" 			shaderParameter="colorMat2"/>
        <material name="rexor6300Grid_mat" 			shaderParameter="colorMat3"/>
        <material name="rexor6300Grid_mat" 			shaderParameter="colorMat4"/>
        <material name="rexor6300Grid_mat" 			shaderParameter="colorMat5"/>
        <material name="rexor6300Grid_mat" 			shaderParameter="colorMat6"/>
        <material name="rexor6300Grid_mat" 			shaderParameter="colorMat7"/>
        <material name="rexor6300Alpha_mat" 		shaderParameter="colorMat0"/>
    </baseMaterialConfigurations>
	
 	<rimColorConfigurations useDefaultColors="false" >
        <rimColorConfiguration name="$l10n_ui_colorGrey" 			color="SHARED_WHITE1" 			material="18" isDefault="true"/>
        <rimColorConfiguration name="$l10n_ui_colorBlack"   		color="SHARED_DA_METAL_BLACK" 	material="0"/>
        <rimColorConfiguration name="$l10n_ui_colorChrome"  		color="SHARED_WHITE2" 			material="3" />
        <rimColorConfiguration name="$l10n_colorStainlessSteel"  	color="SHARED_WHITE2" 			material="8" />
    </rimColorConfigurations>
	
    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="4" fieldMultiplier="2"/>

    <realDashboard fillTypeCategories="bulk">
 		<dashboards>
            <dashboard displayType="TEXT" valueType="fillLevel"   node="hudFillLevel"    textColor="0 0 0 1" hiddenColor="0.4 0.4 0.4 1" textSize="0.03"  textMask="000000"  font="DIGIT" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="TEXT" valueType="fillMass"    node="hudFillMass"     textColor="0 0 0 1" hiddenColor="0.4 0.4 0.4 1" textSize="0.02" textMask="000000"   font="DIGIT" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="TEXT" valueType="fillDensity" node="hudWeightVolume" textColor="0 0 0 1" hiddenColor="0.4 0.4 0.4 1" textSize="0.008" textMask="0000.0"  font="DIGIT" groups="MOTOR_ACTIVE"/>
 		</dashboards>
	</realDashboard>


    <i3dMappings>
		
        <i3dMapping id="rexor6300_front_component1" node="0>" />
        <i3dMapping id="pdaMap01" node="0>0|7|6|0|17|1|2" />
        <i3dMapping id="rexor6300_front_vis" node="0>0" />
        <i3dMapping id="axisFrontLeft" node="0>0|0|0|0" />
        <i3dMapping id="wheelFrontLeft" node="0>0|0|0|0|0|0" />
        <i3dMapping id="axisFrontRight" node="0>0|0|1|0" />
        <i3dMapping id="wheelFrontRight" node="0>0|0|1|0|0|0" />
        <i3dMapping id="steeringBar" node="0>0|0|2|0" />
        <i3dMapping id="hellaWorkingLightSquare_01" node="0>0|1|0|0" />
        <i3dMapping id="hellaWorkingLightSquare_02" node="0>0|1|0|1" />
        <i3dMapping id="workingLight05_06" node="0>0|1|0|2" />
        <i3dMapping id="workingLight05_05" node="0>0|1|0|3" />
        <i3dMapping id="workingLight05_04" node="0>0|1|0|4" />
        <i3dMapping id="workingLight05_03" node="0>0|1|0|5" />
        <i3dMapping id="workingLight05_02" node="0>0|1|0|6" />
        <i3dMapping id="workingLight05_01" node="0>0|1|0|7" />
        <i3dMapping id="workingLight03_left_02" node="0>0|1|0|8" />
        <i3dMapping id="workingLight03_right_02" node="0>0|1|0|9" />
        <i3dMapping id="workingLight03_left_01" node="0>0|1|0|10" />
        <i3dMapping id="workingLight03_right_01" node="0>0|1|0|11" />
        <i3dMapping id="turnLightLeftFront_static" node="0>0|1|1|0" />
        <i3dMapping id="turnLightRightFront_static" node="0>0|1|1|1" />
        <i3dMapping id="frontlight02_static" node="0>0|1|1|2" />
        <i3dMapping id="highBeamLow" node="0>0|1|2|1" />
        <i3dMapping id="frontLightHigh" node="0>0|8|0|1|0|0|0|0|0|0|0|0|3|0|0|0|5|4" />
        <i3dMapping id="frontLightHighC" node="0>0|1|2|3" />
        <i3dMapping id="highBeamHigh" node="0>0|1|2|3" />
        <i3dMapping id="workLightFrontLow" node="0>0|1|3|0" />
        <i3dMapping id="workLightFrontHigh1" node="0>0|1|3|1" />
        <i3dMapping id="turnLightLeftFront" node="0>0|1|4|0" />
        <i3dMapping id="turnLightRightFront" node="0>0|1|4|1" />
        <i3dMapping id="beaconLight07_01" node="0>0|1|5|0" />
        <i3dMapping id="beaconLight07_02" node="0>0|1|5|1" />
        <i3dMapping id="outdoorCameraTarget" node="0>0|2|0" />
        <i3dMapping id="outdoorCamera1" node="0>0|2|0|0" />
        <i3dMapping id="indoorCamera1" node="0>0|2|7|0" />
		<i3dMapping id="rearCamera" node="0>0|2|6"/>
        <i3dMapping id="cameraRaycastNode1" node="0>0|2|2" />
        <i3dMapping id="cameraRaycastNode2" node="0>0|2|3" />
        <i3dMapping id="cameraRaycastNode3" node="0>0|2|4" />
        <i3dMapping id="shadowFocusBox" node="0>0|2|5" />
        <i3dMapping id="exitPoint" node="0>0|3" />
        <i3dMapping id="licensePlateFront" node="0>0|4" />
        <i3dMapping id="componentJoint" node="0>0|5" />
        <i3dMapping id="workAreaStart" node="0>0|6|0" />
        <i3dMapping id="workAreaWidth" node="0>0|6|1" />
        <i3dMapping id="workAreaHeight" node="0>0|6|2" />
        <i3dMapping id="dropAreaStart" node="0>0|6|3" />
        <i3dMapping id="dropAreaWidth" node="0>0|6|4" />
        <i3dMapping id="dropAreaHeight" node="0>0|6|5" />
        <i3dMapping id="steeringWheel" node="0>0|7|6|0|4|0|0|0" />
        <i3dMapping id="playerLeftHandTargetRot" node="0>0|7|0|0|0|0" />
        <i3dMapping id="playerLeftHandTarget" node="0>0|7|0|0|0|0|0" />
        <i3dMapping id="playerLeftHandTargetRotRefFrame" node="0>0|7|0|0|1" />
        <i3dMapping id="indicator" node="0>0|7|0|0|2|0" />
        <i3dMapping id="seat" node="0>0|7|1" />
        <i3dMapping id="playerSkin" node="0>0|7|1|0|0" />
        <i3dMapping id="joystick" node="0>0|7|6|0|17|2" />
        <i3dMapping id="playerRightHandTarget" node="0>0|7|1|1|0" />
        <i3dMapping id="joystickDecal_glow" node="0>0|7|6|0|17|2|0" />
        <i3dMapping id="monitor_decal1" node="0>0|7|6|0|17|0|1" />
        <i3dMapping id="monitor_decal2_GPS" node="0>0|7|6|0|17|1|2" />
        <i3dMapping id="seatDecal_glow1" node="0>0|7|6|0|17|0|0" />
        <i3dMapping id="seatDecal_glow2" node="0>0|7|6|0|17|1|0" />
        <i3dMapping id="seatDecal_glow3" node="0>0|7|6|0|17|5" />
        <i3dMapping id="seat_decal" node="0>0|7|6|0|17|13" />
        <i3dMapping id="numbersSpeed" node="0>0|7|6|0|17|0|2" />
        <i3dMapping id="numbersRpm" node="0>0|7|6|0|17|0|3" />
        <i3dMapping id="numbersTemp01" node="0>0|7|6|0|17|0|4" />
        <i3dMapping id="numbersTemp02" node="0>0|7|6|0|17|0|5" />
        <i3dMapping id="numbersFuel" node="0>0|7|6|0|17|0|6" />
        <i3dMapping id="numbersDef" node="0>0|7|6|0|17|0|7" />
        <i3dMapping id="numbersFuelUsage" node="0>0|7|6|0|17|0|8" />
        <i3dMapping id="interiorScreenLight" node="0>0|7|6|0|17|14" />
        <i3dMapping id="playerRightFootTarget" node="0>0|7|2|0" />
        <i3dMapping id="playerLeftFootTarget" node="0>0|7|2|1" />
        <i3dMapping id="mirrorDecal01" node="0>0|7|6|0|8|0|0" />
        <i3dMapping id="mirrorDecal02" node="0>0|7|6|0|11|0|0" />
        <i3dMapping id="brakePedal" node="0>0|7|6|0|10" />
        <i3dMapping id="playerRightFootTargetBrake" node="0>0|7|4|0|0" />
        <i3dMapping id="wiperFront" node="0>0|7|6|0|19" />
        <i3dMapping id="wiperBack" node="0>0|7|6|0|20" />
        <i3dMapping id="workLightSwitchRot" node="0>0|7|6|3|0" />
        <i3dMapping id="workLightSwitch" node="0>0|7|6|3|0|0" />
        <i3dMapping id="beaconLightSwitch" node="0>0|7|6|4|0" />
        <i3dMapping id="monitor_decal" node="0>0|7|7|0" />
        <i3dMapping id="cabinDecal_glow" node="0>0|7|7|1" />
        <i3dMapping id="ignitionKey" node="0>0|7|7|2|0" />
        <i3dMapping id="headerFrameLeftArm" node="0>0|8|0|0" />
        <i3dMapping id="headerFrameAlignmentZRef" node="0>0|8|0|0|0" />
        <i3dMapping id="headerFrameRightArm" node="0>0|8|0|1" />
        <i3dMapping id="headerFrameAlignmentZRefFrame" node="0>0|8|0|1|0" />
        <i3dMapping id="headerFrameAlignmentZ" node="0>0|8|0|1|0|0" />
        <i3dMapping id="headerFrameAlignmentXRefFrame" node="0>0|8|0|1|0|0|0" />
        <i3dMapping id="headerFrameAlignmentX" node="0>0|8|0|1|0|0|0|0" />
        <i3dMapping id="headerPart01" node="0>0|8|0|1|0|0|0|0|0|0" />
        <i3dMapping id="headerPart02RefFrame" node="0>0|8|0|1|0|0|0|0|0|0|0" />
        <i3dMapping id="headerPart02" node="0>0|8|0|1|0|0|0|0|0|0|0|0" />
        <i3dMapping id="headerPart03" node="0>0|8|0|1|0|0|0|0|0|0|0|0|0" />
        <i3dMapping id="headerPart01Hydraulic" node="0>0|8|0|1|0|0|0|0|0|0|0|0|1" />
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        <i3dMapping id="rail03RefFrame" node="1>0|2|7|3" />
        <i3dMapping id="rail03" node="1>0|2|7|3|0" />
        <i3dMapping id="rail04Part01RefFrame" node="1>0|2|7|4" />
        <i3dMapping id="rail04Part01" node="1>0|2|7|4|0" />
        <i3dMapping id="rail04Part02" node="1>0|2|7|4|0|0" />
        <i3dMapping id="rail05Part01RefFrame" node="1>0|2|7|5" />
        <i3dMapping id="rail05Part01" node="1>0|2|7|5|0" />
        <i3dMapping id="rail05Part02" node="1>0|2|7|5|0|0" />
        <i3dMapping id="rail06Ref" node="1>0|2|7|5|0|1" />
        <i3dMapping id="rail06RefFrame" node="1>0|2|7|6" />
        <i3dMapping id="rail06" node="1>0|2|7|6|0" />
        <i3dMapping id="rail07Ref" node="1>0|2|7|6|0|0" />
        <i3dMapping id="rail07RefFrame" node="1>0|2|7|7" />
        <i3dMapping id="rail07" node="1>0|2|7|7|0" />
        <i3dMapping id="pipeArm01" node="1>0|2|8|0" />
        <i3dMapping id="pipeArm02" node="1>0|2|8|0|0" />
        <i3dMapping id="pipeArm03" node="1>0|2|8|0|0|0" />
        <i3dMapping id="pipeArm03HydraulicRef" node="1>0|2|8|0|0|0|0" />
        <i3dMapping id="rotor03" node="1>0|2|8|0|0|0|1" />
        <i3dMapping id="raycastNode" node="1>0|2|8|0|0|0|3" />
        <i3dMapping id="effectParticleUnloading" node="1>0|2|8|0|0|0|4|0" />
        <i3dMapping id="pipeArm02HydraulicRef" node="1>0|2|8|0|0|1" />
        <i3dMapping id="pipeArm03Hydraulic" node="1>0|2|8|0|0|2" />
        <i3dMapping id="pipeArm03HydraulicPunch" node="1>0|2|8|0|0|2|0" />
        <i3dMapping id="pipeArm01HydraulicRef" node="1>0|2|8|0|1" />
        <i3dMapping id="pipeArm01Cover02Ref" node="1>0|2|8|0|2" />
        <i3dMapping id="pipeArm02Hydraulic" node="1>0|2|8|0|3" />
        <i3dMapping id="pipeArm02HydraulicPunch" node="1>0|2|8|0|3|0" />
        <i3dMapping id="pipeArm01Cover01RefFrame" node="1>0|2|8|1" />
        <i3dMapping id="pipeArm01Cover01" node="1>0|2|8|1|0" />
        <i3dMapping id="pipeArm01Cover02" node="1>0|2|8|1|0|0" />
        <i3dMapping id="pipeArm01HydraulicRefFrame" node="1>0|2|8|2" />
        <i3dMapping id="pipeArm01Hydraulic" node="1>0|2|8|2|0" />
        <i3dMapping id="pipeArm01HydraulicPunch" node="1>0|2|8|2|0|0" />
        <i3dMapping id="engineFan01" node="1>0|2|9" />
        <i3dMapping id="exactFillRootNode" node="1>0|3|0" />
        <i3dMapping id="unloadInfo01" node="1>0|3|1" />
        <i3dMapping id="loadInfo01" node="1>0|3|2" />
        <i3dMapping id="loadInfo02" node="1>0|3|3" />
        <i3dMapping id="loadInfo03" node="1>0|3|4" />
        <i3dMapping id="fillVolume" node="1>0|3|5" />
        <i3dMapping id="trailerTrigger" node="1>0|4" />
        <i3dMapping id="aiRevereserNode" node="1>0|5" />
        <i3dMapping id="sizeMarkerBack" node="1>0|6" />
        <i3dMapping id="licensePlateBack" node="1>0|7" />
        <i3dMapping id="effectBeltClean" node="1>0|8|0" />
        <i3dMapping id="wheelChock01" node="1>0|9|0" />
        <i3dMapping id="wheelChock02" node="1>0|9|1" />
        <i3dMapping id="wheelChock03" node="1>0|9|2" />
        <i3dMapping id="wheelChock04" node="1>0|9|3" />
        <i3dMapping id="rexor6300_back_vis1" node="1>0|10|1" />
        <i3dMapping id="gridSquare6300" node="1>0|10|3" />
        <i3dMapping id="exhaustParticle1" node="1>0|11" />
        <i3dMapping id="rexor6300_axis_component3" node="2>" />
        <i3dMapping id="axis" node="2>0" />
        <i3dMapping id="axisBack01Left" node="2>0|0|0" />
        <i3dMapping id="wheelBack01Left" node="2>0|0|0|0|0" />
        <i3dMapping id="axisBack01LeftHydraulicRef" node="2>0|0|0|1" />
        <i3dMapping id="steeringBarFront" node="2>0|0|0|2" />
        <i3dMapping id="axisBack01Right" node="2>0|1|0" />
        <i3dMapping id="wheelBack01Right" node="2>0|1|0|0|0" />
        <i3dMapping id="axisBack01RightHydraulicRef" node="2>0|1|0|1" />
        <i3dMapping id="steeringBarFrontRef" node="2>0|1|0|2" />
        <i3dMapping id="axisBack02Left" node="2>0|2|0" />
        <i3dMapping id="wheelBack02Left" node="2>0|2|0|0|0" />
        <i3dMapping id="axisBack02LeftHydraulicRef" node="2>0|2|0|1" />
        <i3dMapping id="steeringBarBack" node="2>0|2|0|2" />
        <i3dMapping id="axisBack02Right" node="2>0|3|0" />
        <i3dMapping id="wheelBack02Right" node="2>0|3|0|0|0" />
        <i3dMapping id="axisBack02RightHydraulicRef" node="2>0|3|0|1" />
        <i3dMapping id="steeringBarBackRef" node="2>0|3|0|2" />
        <i3dMapping id="axisBack01LeftHydraulic" node="2>0|4" />
        <i3dMapping id="axisBack01LeftHydraulicPunch" node="2>0|4|0" />
        <i3dMapping id="axisBack01RightHydraulic" node="2>0|5" />
        <i3dMapping id="axisBack01RightHydraulicPunch" node="2>0|5|0" />
        <i3dMapping id="axisBack02LeftHydraulic" node="2>0|6" />
        <i3dMapping id="axisBack02LeftHydraulicPunch" node="2>0|6|0" />
        <i3dMapping id="axisBack02RightHydraulic" node="2>0|7" />
        <i3dMapping id="axisBack02RightHydraulicPunch" node="2>0|7|0" />
        <i3dMapping id="axisFrontHydraulicRef" node="2>0|8" />
        <i3dMapping id="axisBackHydraulicRef" node="2>0|9" />
        <i3dMapping id="rexor6300_header_component4" node="3>" />
        <i3dMapping id="headerWheel01" node="3>0" />
        <i3dMapping id="headerWheel02" node="3>1" />
        <i3dMapping id="supportFrame_wheels" node="3>2" />
        <i3dMapping id="supportFrame_axis01" node="3>2|0|0" />
        <i3dMapping id="supportFrame_wheels01" node="3>2|0|0|0|0" />
        <i3dMapping id="supportFrame_axis02" node="3>2|1|0" />
        <i3dMapping id="supportFrame_wheels02" node="3>2|1|0|0|0" />
        <i3dMapping id="componentJointHeader02" node="3>3|0" />
        <i3dMapping id="headerWheel03" node="3>4" />
        <i3dMapping id="headerWheel04" node="3>5" />
        <i3dMapping id="headerFrameLeftArmRef" node="3>6" />
        <i3dMapping id="headerFrameRightArmRef" node="3>7" />
        <i3dMapping id="headerFrameAlignmentXRef" node="3>8" />
        <i3dMapping id="defoliatorPart02ColPart" node="3>9" />
        <i3dMapping id="groundReferenceNode" node="3>9|0" />
        <i3dMapping id="headerSteeringArm02ColPart" node="3>9|1" />
        <i3dMapping id="screen" node="0>0|12|8|1" />
        <i3dMapping id="hudFillLevel" node="0>0|12|8|3" />
        <i3dMapping id="hudFillMass" node="0>0|12|8|4" />
        <i3dMapping id="hudWeightVolume" node="0>0|12|8|5" />
		<i3dMapping id="BoneA_CB_Radio" node="0>0|7|6|6|2" />
		<i3dMapping id="BoneB_CB_Radio" node="0>0|7|6|6|3" />
		<i3dMapping id="Light_CB_Radio" node="0>0|7|6|6|5" />
		
		<!--Animation-->
		<i3dMapping id="Door" node="0>0|7|6|0|7" />
		<i3dMapping id="Door2" node="0>0|7|6|0|6" />
		<i3dMapping id="Galka" node="0>0|7|6|0|2" />
		<i3dMapping id="Key" node="0>0|7|6|0|3" />
		<i3dMapping id="Armrest" node="0>0|7|6|0|17|3" />
		<i3dMapping id="Headrest" node="0>0|7|6|0|17|4" />
		<i3dMapping id="SeatPassangerPart" node="0>0|7|6|0|18" />
		<i3dMapping id="Roletka_tyl" node="0>0|7|6|0|15" />
		<i3dMapping id="Roletka_tyl_mocowanie" node="0>0|7|6|0|16" />
		<i3dMapping id="Roletka_Przod" node="0>0|7|6|0|13" />
		<i3dMapping id="Roletka_przod_mocowanie" node="0>0|7|6|0|14" />
		<i3dMapping id="Lewy_mocowanie_Luster" node="0>0|7|6|0|8" />
		<i3dMapping id="Lewy_Silownik_Luster" node="0>0|7|6|0|12" />
		<i3dMapping id="Lewy_Silownik_Luster_Punch" node="0>0|7|6|0|12|0" />
		<i3dMapping id="Lewy_Silownik_Luster_Ref" node="0>0|7|6|0|8|2" />
		<i3dMapping id="Prawe_mocowanie_Luster" node="0>0|7|6|0|11" />
		<i3dMapping id="Prawy_Silownik_Luster" node="0>0|7|6|0|9" />
		<i3dMapping id="Prawy_Silownik_Luster_Punch" node="0>0|7|6|0|9|0" />
		<i3dMapping id="Prawy_Silownik_Luster_Ref" node="0>0|7|6|0|11|4" />
    </i3dMappings>
</vehicle>
